# Central Kurdish translation for swell-foop. # Copyright (C) 2025 swell-foop's COPYRIGHT HOLDER # This file is distributed under the same license as the swell-foop package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: swell-foop gnome-41\n" "POT-Creation-Date: 2025-05-10 22:28+0000\n" "PO-Revision-Date: 2025-05-10 22:28+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Central Kurdish \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ckb\n" #. (itstool) path: p/link #: C/legal.xml:5 msgid "Creative Commons Attribution-ShareAlike 4.0 International" msgstr "" #. (itstool) path: license/p #: C/legal.xml:4 msgid "This work is licensed under a <_:link-1/> license." msgstr "" #. Put one translator per line, in the form NAME , YEAR1, YEAR2 msgctxt "_" msgid "translator-credits" msgstr "" #. (itstool) path: credit/name #: C/index.page:13 C/introduction.page:11 C/playing-game.page:11 #: C/preferences.page:10 C/score.page:11 C/start.page:10 C/strategy.page:10 msgid "Roopa" msgstr "" #. (itstool) path: info/desc #: C/index.page:19 msgid "Swell Foop help." msgstr "" #. (itstool) path: page/title #: C/index.page:23 msgid "<_:media-1/> Swell Foop" msgstr "" #. (itstool) path: page/p #: C/index.page:28 msgid "" "Swell Foop is a puzzle game, previously known as Same GNOME. To learn more " "about the game, check the game introduction." msgstr "" #. (itstool) path: section/title #: C/index.page:32 msgid "Playing Swell Foop" msgstr "" #. (itstool) path: section/title #: C/index.page:36 msgid "Advanced settings" msgstr "" #. (itstool) path: section/title #: C/index.page:40 msgid "Useful tips" msgstr "" #. (itstool) path: credit/years #: C/introduction.page:13 C/playing-game.page:13 C/preferences.page:12 #: C/score.page:13 C/start.page:12 C/strategy.page:12 msgid "2020" msgstr "" #. (itstool) path: info/desc #: C/introduction.page:18 msgid "Know about Swell Foop." msgstr "" #. (itstool) path: page/title #: C/introduction.page:22 msgid "Introduction" msgstr "" #. (itstool) path: page/p #: C/introduction.page:24 msgid "" "The goal of the game is to remove as many objects as possible in as few " "moves as possible. Adjacent objects of the same color form a group, and all " "objects from a group get removed together. The remaining objects then " "collapse to fill in the gaps and form new groups. You cannot remove objects " "that are not adjacent to another object of the same color." msgstr "" #. (itstool) path: info/desc #: C/playing-game.page:18 msgid "How to play?" msgstr "" #. (itstool) path: page/title #: C/playing-game.page:22 msgid "Playing Swell Foop" msgstr "" #. (itstool) path: page/p #: C/playing-game.page:24 msgid "" "The game starts with a grid of objects depending on the size of board you " "select. You can clear the board as follows:" msgstr "" #. (itstool) path: item/p #: C/playing-game.page:27 msgid "" "You can remove groups of adjacent objects of the same type by clicking any " "tile of the group or by pressing the space bar." msgstr "" #. (itstool) path: item/p #: C/playing-game.page:29 msgid "" "Once a group has been removed the objects above them fall down to fill the " "space. If an entire column is cleared then the objects slide leftward to " "fill the gap." msgstr "" #. (itstool) path: page/media #. This is a reference to an external file such as an image or video. When #. the file changes, the md5 hash will change to let you know you need to #. update your localized copy. The msgstr is not used at all. Set it to #. whatever you like once you have updated your copy of the file. #: C/playing-game.page:33 msgctxt "_" msgid "" "external ref='figures/start-game.png' md5='6495fc78b639a3cc4ba4e12ee6692f21'" msgstr "" #. (itstool) path: info/desc #: C/preferences.page:17 msgid "Change game settings." msgstr "" #. (itstool) path: page/title #: C/preferences.page:21 msgid "Game settings" msgstr "" #. (itstool) path: page/p #: C/preferences.page:23 msgid "You can change the game look according to your preferences." msgstr "" #. (itstool) path: section/title #: C/preferences.page:26 msgid "Change the board size" msgstr "" #. (itstool) path: section/p #: C/preferences.page:27 msgid "You can set the size of the board according to your preference:" msgstr "" #. (itstool) path: item/p #: C/preferences.page:29 C/preferences.page:39 msgid "" "Select Swell Foop Setup." msgstr "" #. (itstool) path: item/p #: C/preferences.page:31 msgid "The default board size is Small (6 x 5)." msgstr "" #. (itstool) path: section/title #: C/preferences.page:36 msgid "Change the number of colors" msgstr "" #. (itstool) path: section/p #: C/preferences.page:37 msgid "You can increase the number of different objects in the game." msgstr "" #. (itstool) path: item/p #: C/preferences.page:41 msgid "" "The default number of colors is 3. You can change it from Number of " "colors under Setup." msgstr "" #. (itstool) path: section/title #: C/preferences.page:47 msgid "Change the look" msgstr "" #. (itstool) path: section/p #: C/preferences.page:48 msgid "To change the appearance of the objects:" msgstr "" #. (itstool) path: item/p #: C/preferences.page:50 C/preferences.page:62 msgid "" "Select Swell Foop Appearance." msgstr "" #. (itstool) path: item/p #: C/preferences.page:52 msgid "The default theme is Shapes and Colors." msgstr "" #. (itstool) path: section/title #: C/preferences.page:57 msgid "Change the speed" msgstr "" #. (itstool) path: section/p #: C/preferences.page:58 msgid "" "The default animation is designed to be fast. If it is too fast for you, " "then you might like playing slower. In this case, you can slow down the game " "animation." msgstr "" #. (itstool) path: item/p #: C/preferences.page:64 msgid "" "To slow down the animations, uncheck the Zealous " "Animation checkbox." msgstr "" #. (itstool) path: info/desc #: C/score.page:18 msgid "Check out your scores." msgstr "" #. (itstool) path: page/title #: C/score.page:22 msgid "Scores" msgstr "" #. (itstool) path: page/p #: C/score.page:24 msgid "" "Your current score is visible in the game window titlebar. To view scores " "obtained in previous games:" msgstr "" #. (itstool) path: item/p #: C/score.page:27 msgid "" "Select Swell Foop High Scores." msgstr "" #. (itstool) path: item/p #: C/score.page:29 msgid "" "The dialog by default displays scores for Small, 3 colors game. " "To view the scores for other board sizes, select the board size from the " "menu at the top of the dialog for the board you wish to see the scores for." msgstr "" #. (itstool) path: section/title #: C/score.page:36 msgid "Scoring" msgstr "" #. (itstool) path: section/p #: C/score.page:38 msgid "Scoring is done based on the objects you delete." msgstr "" #. (itstool) path: td/p #: C/score.page:42 msgid "Number of Objects" msgstr "" #. (itstool) path: td/p #: C/score.page:43 msgid "Points Scored" msgstr "" #. (itstool) path: td/p #: C/score.page:46 msgid "2" msgstr "" #. (itstool) path: td/p #: C/score.page:47 msgid "0" msgstr "" #. (itstool) path: td/p #: C/score.page:50 msgid "3" msgstr "" #. (itstool) path: td/p #: C/score.page:51 msgid "1" msgstr "" #. (itstool) path: td/p #: C/score.page:54 C/score.page:55 msgid "4" msgstr "" #. (itstool) path: td/p #: C/score.page:58 msgid "5" msgstr "" #. (itstool) path: td/p #: C/score.page:59 C/score.page:74 msgid "9" msgstr "" #. (itstool) path: td/p #: C/score.page:62 msgid "6" msgstr "" #. (itstool) path: td/p #: C/score.page:63 msgid "16" msgstr "" #. (itstool) path: td/p #: C/score.page:66 msgid "7" msgstr "" #. (itstool) path: td/p #: C/score.page:67 msgid "25" msgstr "" #. (itstool) path: td/p #: C/score.page:70 msgid "8" msgstr "" #. (itstool) path: td/p #: C/score.page:71 msgid "36" msgstr "" #. (itstool) path: td/p #: C/score.page:75 msgid "49" msgstr "" #. (itstool) path: td/p #: C/score.page:78 C/score.page:79 msgid "⋮" msgstr "" #. (itstool) path: td/p #: C/score.page:82 msgid "n" msgstr "" #. (itstool) path: td/p #: C/score.page:83 msgid "(n-2)^2" msgstr "" #. (itstool) path: note/p #: C/score.page:87 msgid "There is a 1000 point bonus on clearing the board." msgstr "" #. (itstool) path: info/desc #: C/start.page:17 msgid "Play another game." msgstr "" #. (itstool) path: page/title #: C/start.page:21 msgid "Start a new game" msgstr "" #. (itstool) path: page/p #: C/start.page:23 msgid "You can play Swell Foop all over again. To start a new game:" msgstr "" #. (itstool) path: item/p #: C/start.page:26 msgid "" "Select Swell Foop New Game." msgstr "" #. (itstool) path: info/desc #: C/strategy.page:17 msgid "Crack the game using strategies." msgstr "" #. (itstool) path: page/title #: C/strategy.page:21 msgid "Strategy" msgstr "" #. (itstool) path: page/p #: C/strategy.page:23 msgid "" "The most important rule when aiming for a high score is to think ahead. Each " "group you remove will form and destroy other groups. Some tips to play " "smartly are:" msgstr "" #. (itstool) path: item/p #: C/strategy.page:27 msgid "" "Try to remove higher groups first, unless removing another group will make " "it larger. Vertically aligned objects can't be misaligned, but horizontal " "arrangements can." msgstr "" #. (itstool) path: item/p #: C/strategy.page:30 msgid "" "Since the score increases quadratically, big groups of objects will score " "more." msgstr "" #. (itstool) path: item/p #: C/strategy.page:32 msgid "" "If you have a choice between merging two groups of two into four or just " "adding one more to the group of six, then you should add the single object. " "Even though the groups of two you are left with score no points, the bigger " "group scores more overall." msgstr "" #. (itstool) path: note/p #: C/strategy.page:39 msgid "" "Don't forget the thousand point bonus for clearing the board. To get 1000 " "points from a single group you need 34 objects. You are very unlikely to be " "in a position where you have to sacrifice a group that large to clear the " "board." msgstr ""