# Bengali (India) translation for hitori. # Copyright (C) 2025 hitori's COPYRIGHT HOLDER # This file is distributed under the same license as the hitori package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: hitori main\n" "POT-Creation-Date: 2025-07-14 15:28+0000\n" "PO-Revision-Date: 2025-07-14 15:28+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Bengali (India) \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: bn\n" #. Put one translator per line, in the form NAME , YEAR1, YEAR2 msgctxt "_" msgid "translator-credits" msgstr "" #. (itstool) path: info/desc #: C/customization.page:6 msgid "Changing how the game appears and plays." msgstr "" #. (itstool) path: page/title #: C/customization.page:8 msgid "Customizing the Game" msgstr "" #. (itstool) path: page/p #: C/customization.page:10 msgid "" "The game can be customized by changing the board size — boards from 5–10 " "cells square are allowed." msgstr "" #. (itstool) path: page/p #: C/customization.page:11 msgid "" "To change the board size, press the menu button in the top-right corner of " "the window, and select an option from Board Size. Hitori will ask if you want to stop the current game if " "you’re in the middle of one, then start a new game with the requested board " "size." msgstr "" #. (itstool) path: info/desc #: C/game.page:6 msgid "Introduction to the game of Hitori." msgstr "" #. (itstool) path: page/title #: C/game.page:8 msgid "Hitori the Game" msgstr "" #. (itstool) path: page/p #: C/game.page:10 msgid "" "Hitori is a small logic puzzle in a similar vein to the more popular Sudoku. " "In the game, the player starts with a square board of numbers, and has to " "paint out cells until there are no duplicate numbers in each row " "and column. The following rules apply:" msgstr "" #. (itstool) path: item/p #: C/game.page:13 msgid "" "There must only be one of each number in the unpainted cells in each row and " "column." msgstr "" #. (itstool) path: item/p #: C/game.page:14 msgid "No painted cell may be adjacent to another, vertically or horizontally." msgstr "" #. (itstool) path: item/p #: C/game.page:15 msgid "" "All the unpainted cells must be joined together vertically and horizontally " "in one group." msgstr "" #. (itstool) path: page/p #: C/game.page:17 msgid "" "These are the only three rules of the game, and so there may well be " "multiple solutions to a Hitori puzzle board." msgstr "" #. (itstool) path: figure/title #: C/game.page:20 msgid "Main game window" msgstr "" #. (itstool) path: figure/desc #: C/game.page:21 msgid "Hitori main window" msgstr "" #. (itstool) path: figure/media #. This is a reference to an external file such as an image or video. When #. the file changes, the md5 hash will change to let you know you need to #. update your localized copy. The msgstr is not used at all. Set it to #. whatever you like once you have updated your copy of the file. #: C/game.page:22 msgctxt "_" msgid "" "external ref='figures/hitori_main_window.png' " "md5='7aa0ef330099fdc2b2d9b93b19393033'" msgstr "" #. (itstool) path: media/p #: C/game.page:23 msgid "Hitori main window." msgstr "" #. (itstool) path: info/title #: C/index.page:4 msgctxt "link:trail" msgid "Hitori Help" msgstr "" #. (itstool) path: info/title #: C/index.page:5 msgctxt "text" msgid "Hitori Help" msgstr "" #. (itstool) path: info/title #: C/index.page:6 msgctxt "link" msgid "Hitori Help" msgstr "" #. (itstool) path: credit/name #: C/index.page:11 msgid "Philip Withnall" msgstr "" #. (itstool) path: credit/years #: C/index.page:13 msgid "2008–2010, 2019" msgstr "" #. (itstool) path: license/p #: C/index.page:16 msgid "" "This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported " "License." msgstr "" #. (itstool) path: page/title #: C/index.page:20 msgid "<_:media-1/> Hitori Help" msgstr "" #. (itstool) path: section/title #: C/index.page:26 msgid "Basic Gameplay & Usage" msgstr "" #. (itstool) path: section/title #: C/index.page:30 msgid "Tips & Tricks" msgstr "" #. (itstool) path: p/link #: C/legal.xml:5 msgid "Creative Commons Attribution-ShareAlike 3.0 Unported License" msgstr "" #. (itstool) path: license/p #: C/legal.xml:4 msgid "This work is licensed under a <_:link-1/>." msgstr "" #. (itstool) path: info/desc #: C/playing.page:6 msgid "Using Hitori to play a game." msgstr "" #. (itstool) path: page/title #: C/playing.page:8 msgid "Playing a Game" msgstr "" #. (itstool) path: page/p #: C/playing.page:10 msgid "" "To start a new game, press the menu button in the top-right corner of the " "window, and select New Game. If you are " "already playing a game, Hitori will ask if you want to stop the " "current game." msgstr "" #. (itstool) path: page/p #: C/playing.page:13 msgid "" "To paint a cell, click on it; to unpaint it again, click on it again. When " "cells are painted such that none of the three rules are broken, the game " "will end and the board may no longer be manipulated." msgstr "" #. (itstool) path: page/p #: C/playing.page:15 msgid "" "Hitori also allows you to tag cells for your own reference when " "solving a board. This can be achieved by holding Ctrl or " "Shift and clicking on a cell. They both tag cells differently, " "and cells can be tagged in both manners at the same time. Tagged cells can " "be un-tagged by clicking on them again while holding either Ctrl " "or Shift again." msgstr "" #. (itstool) path: media/span #: C/playing.page:19 msgid "Undo" msgstr "" #. (itstool) path: media/span #: C/playing.page:20 msgid "Redo" msgstr "" #. (itstool) path: page/p #: C/playing.page:19 msgid "" "To undo or redo a move, press <_:media-1/> or " "<_:media-2/> in the header bar. You may undo or " "redo as many moves as you like without restriction." msgstr "" #. (itstool) path: media/span #: C/playing.page:23 msgid "Hint" msgstr "" #. (itstool) path: page/p #: C/playing.page:23 msgid "" "To get a hint on which cells to paint out, press <_:media-1/> in the header bar. A cell will be hinted " "with a flashing red outline. This shows that the current status of the cell " "(painted or unpainted) is incorrect, and should be changed for the game to " "be won." msgstr "" #. (itstool) path: info/desc #: C/strategy.page:6 msgid "Strategies for playing Hitori." msgstr "" #. (itstool) path: page/title #: C/strategy.page:8 msgid "Gameplay Strategies" msgstr "" #. (itstool) path: page/p #: C/strategy.page:10 msgid "" "Hitori is quite similar to Sudoku, in that it takes logical deduction to " "work out which cells to paint out. One strategy is to use Shift-" "clicking to tag all the repeated numbers in each column, then use " "Ctrl-clicking to tag all the repeated numbers in each row." msgstr "" #. (itstool) path: page/p #: C/strategy.page:13 msgid "" "Once this is done for the entire board, the cells which have been tagged " "both ways are good candidates for painting, although not always. When " "painting a cell, un-tagging the other cells with the same number in the same " "row and column as that cell is a good way to keep track of which cells are " "still violating rule 1 of Hitori." msgstr "" #. (itstool) path: page/p #: C/strategy.page:16 msgid "" "Always bear in mind that rule 2 of Hitori means that two adjacent cells " "can’t both be painted. Hitori will highlight in red the cells " "which violate rule 2. Similarly, groups of cells which violate rule 3 by " "separating one or more unpainted cells from the other unpainted cells will " "be highlighted in red." msgstr "" #. (itstool) path: page/p #: C/strategy.page:20 msgid "" "If you get stuck at any point, press Hint in the " "header bar for Hitori to hint a cell which should be painted or " "unpainted to move closer to a solution." msgstr ""