# Central Kurdish translation for hitori. # Copyright (C) 2025 hitori's COPYRIGHT HOLDER # This file is distributed under the same license as the hitori package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: hitori gnome-3-34\n" "POT-Creation-Date: 2025-05-10 19:55+0000\n" "PO-Revision-Date: 2025-05-10 19:55+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Central Kurdish \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ckb\n" #. Put one translator per line, in the form NAME , YEAR1, YEAR2 msgctxt "_" msgid "translator-credits" msgstr "" #. (itstool) path: info/desc #: C/customization.page:6 msgid "Changing how the game appears and plays." msgstr "" #. (itstool) path: page/title #: C/customization.page:8 msgid "Customizing the Game" msgstr "" #. (itstool) path: page/p #: C/customization.page:10 msgid "" "The game can be customized by changing the board size — boards from 5–10 " "cells square are allowed." msgstr "" #. (itstool) path: page/p #: C/customization.page:11 msgid "" "To change the board size, choose an option from GameBoard Size. " "Hitori will ask if you want to stop the current game if you’re in " "the middle of one, then start a new game with the requested board size." msgstr "" #. (itstool) path: info/desc #: C/game.page:6 msgid "Introduction to the game of Hitori." msgstr "" #. (itstool) path: page/title #: C/game.page:8 msgid "Hitori the Game" msgstr "" #. (itstool) path: page/p #: C/game.page:10 msgid "" "Hitori is a small logic puzzle in a similar vein to the more popular Sudoku. " "In the game, the player starts with a square board of numbers, and has to " "paint out cells until there are no duplicate numbers in each row " "and column. The following rules apply:" msgstr "" #. (itstool) path: item/p #: C/game.page:13 msgid "" "There must only be one of each number in the unpainted cells in each row and " "column." msgstr "" #. (itstool) path: item/p #: C/game.page:14 msgid "No painted cell may be adjacent to another, vertically or horizontally." msgstr "" #. (itstool) path: item/p #: C/game.page:15 msgid "" "All the unpainted cells must be joined together vertically and horizontally " "in one group." msgstr "" #. (itstool) path: page/p #: C/game.page:17 msgid "" "These are the only three rules of the game, and so there may well be " "multiple solutions to a Hitori puzzle board." msgstr "" #. (itstool) path: figure/title #: C/game.page:20 msgid "Main game window" msgstr "" #. (itstool) path: figure/desc #: C/game.page:21 msgid "Hitori main window" msgstr "" #. (itstool) path: figure/media #. This is a reference to an external file such as an image or video. When #. the file changes, the md5 hash will change to let you know you need to #. update your localized copy. The msgstr is not used at all. Set it to #. whatever you like once you have updated your copy of the file. #: C/game.page:22 msgctxt "_" msgid "" "external ref='figures/hitori_main_window.png' " "md5='7aa0ef330099fdc2b2d9b93b19393033'" msgstr "" #. (itstool) path: media/p #: C/game.page:23 msgid "Hitori main window." msgstr "" #. (itstool) path: credit/name #: C/index.page:7 msgid "Philip Withnall" msgstr "" #. (itstool) path: credit/years #: C/index.page:9 msgid "2008–2010, 2019" msgstr "" #. (itstool) path: license/p #: C/index.page:12 msgid "" "This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported " "License." msgstr "" #. (itstool) path: page/title #: C/index.page:16 msgid "Hitori Help" msgstr "" #. (itstool) path: section/title #: C/index.page:19 msgid "Basic Gameplay & Usage" msgstr "" #. (itstool) path: section/title #: C/index.page:23 msgid "Tips & Tricks" msgstr "" #. (itstool) path: p/link #: C/legal.xml:5 msgid "Creative Commons Attribution-ShareAlike 3.0 Unported License" msgstr "" #. (itstool) path: license/p #: C/legal.xml:4 msgid "This work is licensed under a <_:link-1/>." msgstr "" #. (itstool) path: info/desc #: C/playing.page:6 msgid "Using Hitori to play a game." msgstr "" #. (itstool) path: page/title #: C/playing.page:8 msgid "Playing a Game" msgstr "" #. (itstool) path: page/p #: C/playing.page:10 msgid "" "To start a new game, choose GameNew Game. If you are already playing a " "game, Hitori will ask if you want to stop the current game." msgstr "" #. (itstool) path: page/p #: C/playing.page:12 msgid "" "To paint a cell, click on it; to unpaint it again, click on it again. When " "cells are painted such that none of the three rules are broken, the game " "will end and the board may no longer be manipulated." msgstr "" #. (itstool) path: page/p #: C/playing.page:14 msgid "" "Hitori also allows you to highlight cells for your own reference " "when solving a board. This can be achieved by holding Ctrl or " "Shift and clicking on a cell. They both highlight cells " "differently, and cells can be highlighted in both manners at the same time. " "Highlighted cells can be de-highlighted by clicking on them again while " "holding either Ctrl or Shift again." msgstr "" #. (itstool) path: page/p #: C/playing.page:18 msgid "" "To undo or redo a move, choose Undo or Redo from the toolbar. You may undo or redo as many " "moves as you like without restriction." msgstr "" #. (itstool) path: page/p #: C/playing.page:21 msgid "" "To get a hint on which cells to paint out, choose Hint from the toolbar. A cell will be highlighted " "with a flashing red outline. This shows that the current status of the cell " "(painted or unpainted) is incorrect, and should be changed for the game to " "be won." msgstr "" #. (itstool) path: info/desc #: C/strategy.page:6 msgid "Strategies for playing Hitori." msgstr "" #. (itstool) path: page/title #: C/strategy.page:8 msgid "Gameplay Strategies" msgstr "" #. (itstool) path: page/p #: C/strategy.page:10 msgid "" "Hitori is quite similar to Sudoku, in that it takes logical deduction to " "work out which cells to paint out. One strategy is to use Shift-" "clicking to highlight all the repeated numbers in each column, then " "use Ctrl-clicking to highlight all the repeated numbers in each " "row." msgstr "" #. (itstool) path: page/p #: C/strategy.page:13 msgid "" "Once this is done for the entire board, the cells which have been " "highlighted both ways are good candidates for painting, although not always. " "When painting a cell, unhighlighting the other cells with the same number in " "the same row and column as that cell is a good way to keep track of which " "cells are still violating rule 1 of Hitori." msgstr "" #. (itstool) path: page/p #: C/strategy.page:16 msgid "" "Always bear in mind that rule 2 of Hitori means that two adjacent cells " "can’t both be painted. Hitori will highlight in red the cells " "which violate rule 2. Similarly, groups of cells which violate rule 3 by " "separating one or more unpainted cells from the other unpainted cells will " "be highlighted in red." msgstr "" #. (itstool) path: page/p #: C/strategy.page:20 msgid "" "If you get stuck at any point, choose Hint from " "the toolbar for Hitori to flag a cell which should be painted or " "unpainted to move closer to a solution." msgstr ""