# Central Kurdish translation for gnome-chess. # Copyright (C) 2025 gnome-chess's COPYRIGHT HOLDER # This file is distributed under the same license as the gnome-chess package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: gnome-chess gnome-3-28\n" "POT-Creation-Date: 2025-05-10 15:09+0000\n" "PO-Revision-Date: 2025-05-10 15:09+0000\n" "Last-Translator: FULL NAME \n" "Language-Team: Central Kurdish \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ckb\n" #. Put one translator per line, in the form NAME , YEAR1, YEAR2 msgctxt "_" msgid "translator-credits" msgstr "" #. (itstool) path: articleinfo/title #: C/index.docbook:26 msgid "Chess Manual" msgstr "" #. (itstool) path: abstract/para #: C/index.docbook:29 msgid "" "GNOME Chess is a game for playing the classic board game of chess, in which " "two players simulate a battle by capturing the opponents pieces and " "ultimately the king. It can be played in 2D or 3D mode, full screen or in a " "window." msgstr "" #. (itstool) path: articleinfo/copyright #: C/index.docbook:36 msgid "2006-2008 Andreas Røsdal" msgstr "" #. (itstool) path: publisher/publishername #. (itstool) path: revdescription/para #: C/index.docbook:52 C/index.docbook:92 msgid "GNOME Documentation Project" msgstr "" #. (itstool) path: authorgroup/author #: C/index.docbook:61 msgid "" "Andreas Røsdal " "
andrearo@pvv.ntnu.no
" msgstr "" #. (itstool) path: revdescription/para #: C/index.docbook:89 msgid "Andreas Røsdal andrearo@pvv.ntnu.no" msgstr "" #. (itstool) path: revhistory/revision #: C/index.docbook:85 msgid "" "Chess Manual V2.18 December " "<_:revdescription-1/>" msgstr "" #. (itstool) path: revhistory/revision #: C/index.docbook:95 msgid "" "1 December 2006 AR First draft completed. " msgstr "" #. (itstool) path: articleinfo/releaseinfo #: C/index.docbook:105 msgid "This manual describes version 2.18 of Chess." msgstr "" #. (itstool) path: legalnotice/title #: C/index.docbook:112 msgid "Feedback" msgstr "" #. (itstool) path: legalnotice/para #: C/index.docbook:113 msgid "" "To report a bug or make a suggestion regarding the Chess application or this manual, follow the directions in the GNOME Feedback Page." msgstr "" #. (itstool) path: article/indexterm #: C/index.docbook:123 msgid "GNOME Chess" msgstr "" #. (itstool) path: sect1/title #: C/index.docbook:130 msgid "Introduction" msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:132 msgid "Overview of Chess" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:134 msgid "" "Chess is a two-player strategy board game. GNOME Chess is a 2D/3D chess game, where games can be played between a " "combination of human and computer players. GNOME Chess detects known third " "party chess engines for computer players. The game was originally developed " "by Robert Ancell, now the game is included in gnome-games." msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:140 msgid "" "GNOME Chess is written in Python and uses GTK+ " "and Cairo to render the chess board. 3D support is optionally available " "using OpenGl, using the Python OpenGL and GtkGLExt libraries. As with most " "modern 3D programs hardware acceleration is recommended but it should run OK " "in software. GNOME Chess is bundled with GNU Chess as the default chess AI. " "GNOME Chess can be played in network mode against other players on the " "Internet." msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:147 msgid "" "Chess is played on a square chessboard, consisting of 64 squares of " "alternating color. Each player begins the game with sixteen pieces: one " "king, one queen, two rooks, two knights, two bishops, and eight pawns. One " "player controls the white pieces and the other player controls the black " "pieces; the player that controls white is the first to move. The players " "take turns moving pieces; certain moves involve a \"capturing\" of an " "opponent's piece, removing it from the chessboard. The object of the game is " "to checkmate the opponent's king. This occurs when the king is under " "immediate attack (in check) and there is no way to remove it from attack on " "the next move. Theoreticians have developed extensive chess strategies and " "tactics since the game's inception." msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:150 msgid "" "The current form of the game emerged in South Europe in the second half of " "the 15th century after evolving from similar, much older games of Asian " "origin. Chess is one of the world's most popular board games. The tradition " "of competitive chess began in the 16th century. The first official World " "Chess Champion, Wilhelm Steinitz, claimed his title in 1886; his modern " "equivalent, Vladimir Kramnik, is the 14th Champion in the lineage. There are " "also biennial world team events called Chess Olympiads. Since the 20th " "century, two international organizations, the World Chess Federation and the " "International Correspondence Chess Federation have organized and overseen " "the top chess competitions and international titles." msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:153 msgid "" "One of the goals of early computer scientists was to create a chess-playing " "machine, and today's chess is deeply influenced by the overwhelming " "abilities of current chess programs. In 1997, a match between Garry " "Kasparov, then World Champion, and IBM's Deep Blue chess program proved that " "computers are able to beat even the strongest human players." msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:157 msgid "" "To run GNOME Chess, select Chess from the Games submenu of the " "Main Menu, or type gnome-chess on the " "command line." msgstr "" #. (itstool) path: sect1/title #: C/index.docbook:170 msgid "Playing GNOME Chess" msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:172 msgid "Main game window" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:174 msgid "" "Starting GNOME Chess displays the main game window as shown below. The game " "is played by moving chess pieces using the mouse. Each player alternates to " "move a piece in the appropriate colour, from one board position to another " "valid board position. The main game window is organized in three main areas: " "In the top menu and toolbar area, most common game actions can be made. The " "chess board is in the middle of the window, where the game is played by " "moving chess pieces using the mouse. Finally, the game history panel is " "shown at the bottom, where information about the game history, the remaining " "move time and buttons for showing previous or next moves are available." msgstr "" #. (itstool) path: figure/title #: C/index.docbook:186 msgid "Main window in GNOME Chess" msgstr "" #. (itstool) path: imageobject/imagedata #. This is a reference to an external file such as an image or video. When #. the file changes, the md5 hash will change to let you know you need to #. update your localized copy. The msgstr is not used at all. Set it to #. whatever you like once you have updated your copy of the file. #: C/index.docbook:190 msgctxt "_" msgid "" "external ref='figures/game-3-12.png' md5='f3b50287f7247c5e1ae5e4aad19db138'" msgstr "" #. (itstool) path: screenshot/mediaobject #: C/index.docbook:188 msgid "" " Main window in " "GNOME Chess. " msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:201 msgid "Starting a new game" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:202 msgid "" "To start a new game, press the New Game button on the " "toolbar." msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:211 msgid "Menus" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:212 msgid "" "The menu bar, located at the top of the Main Window, " "contains the following menus:" msgstr "" #. (itstool) path: varlistentry/term #: C/index.docbook:219 msgid "Game" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:225 msgid "" " Ctrl+N " "New This starts a new game of " "Chess." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:236 msgid "" " Ctrl+O " "Open Loads a previously saved game." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:247 msgid "" " Ctrl+S " "Save Saves the current game of " "chess." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:258 msgid "" " Save As Saves the " "current game of chess with a new filename." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:267 msgid "" " Ctrl+L " "Network Game This starts a network " "multiplayer game using GGZ Gaming Zone." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:278 msgid "" " Resign To concede loss " "of the game, so that the opponent wins the game." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:286 msgid "" " Claim Draw If a " "claimed draw is accepted, the game ends without victory for either player." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:294 msgid "" " Ctrl+Q " "Quit Ends the game." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:221 C/index.docbook:313 C/index.docbook:353 #: C/index.docbook:373 msgid "This menu contains: <_:itemizedlist-1/>" msgstr "" #. (itstool) path: varlistentry/term #: C/index.docbook:311 msgid "View" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:317 msgid "" " F11 " "Fullscreen Shows the game window in " "fullscreen mode." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:328 msgid "" " 3D Chess View Enables " "3D chess view mode using OpenGL. This requires Python OpenGL and Python " "GTKGLExt installed, in addition to a 3D graphics card setup properly. Please " "contact your system administrator if you have problems, either way you will " "always be able to play chess in 2D mode." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:338 msgid "" " Show Logs Show logs " "for debugging GNOME Chess and the active chess AI engines." msgstr "" #. (itstool) path: varlistentry/term #: C/index.docbook:351 msgid "Settings" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:357 msgid "" " Preferences This opens " "your window to edit preferences." msgstr "" #. (itstool) path: varlistentry/term #: C/index.docbook:371 msgid "Help" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:377 msgid "" " F1 " "Contents Display this manual." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:386 msgid "" "About This opens the About " "dialog which shows basic information about GNOME Chess, such as the author's name, the version number of the game." msgstr "" #. (itstool) path: sect1/title #: C/index.docbook:408 msgid "Chess Rules" msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:410 msgid "The Rules of Chess" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:414 msgid "" "Chess is played on a square board of eight rows (called ranks and denoted " "with numbers 1 to 8) and eight columns (called files and denoted with " "letters a to h) of squares. The colors of the sixty-four squares alternate " "between light and dark, and are referred to as \"light squares\" and \"dark " "squares\". The chessboard is placed so that each player has a white square " "in the near right hand corner, and the pieces are set out as shown in the " "diagram, with each queen on a square that matches its color." msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:416 msgid "" "Each player begins the game with sixteen pieces: each player's pieces " "comprise one king, one queen, two rooks, two bishops, two knights and eight " "pawns. One player, referred to as White, controls the white pieces and the " "other player, Black, controls the black pieces; White is always the first " "player to move. The colors are chosen either by a friendly agreement, by a " "game of chance or by a tournament director. The players alternate moving one " "piece at a time (with the exception of castling, when two pieces are moved " "at the same time). Pieces are moved to either an unoccupied square, or one " "occupied by an opponent's piece, capturing it and removing it from play. " "With one exception (en passant), all pieces capture opponent's pieces by " "moving to the square that the opponent's piece occupies." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:420 msgid "King" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:421 msgid "" "When a king is under direct attack by one (or possibly two) of the " "opponent's pieces, the player is said to be in check. When in check, only " "moves that remove the king from attack are permitted. The player must not " "make any move that would place his king in check. The object of the game is " "to checkmate the opponent; this occurs when the opponent's king is in check, " "and there are no moves that remove the king from attack." msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:423 msgid "" "The king can move only one square horizontally, vertically, or diagonally. " "Once in the game, each king is allowed to make a special double move, to " "castle. Castling consists of moving the king two squares towards a rook, " "then moving the rook onto the square over which the king crossed. Castling " "is only permissible if all of the following conditions hold:" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:428 msgid "" "The player must never have moved both the king and the rook involved in " "castling." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:431 msgid "There must be no pieces between the king and the rook." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:434 msgid "" "The king may not currently be in check, nor may the king pass through " "squares that are under attack by enemy pieces. As with any move, castling is " "illegal if it would place the king in check." msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:437 msgid "" "The king and the rook must be on the same rank (to exclude castling with a " "promoted pawn)." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:442 msgid "Rook" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:443 msgid "" "The rook moves any number of vacant squares vertically or horizontally (it " "is also involved in the king's special move of castling)." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:448 msgid "Bishop" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:449 msgid "" "The bishop moves any number of vacant squares in any direction diagonally. " "Note that a bishop never changes square color, therefore players speak about " "\"light-squared\" or \"dark-squared\" bishops." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:454 msgid "Queen" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:455 msgid "" "The queen can move any number of vacant squares diagonally, horizontally, or " "vertically." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:460 msgid "Knight" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:461 msgid "" "The knight can jump over occupied squares and moves two spaces horizontally " "and one space vertically or vice versa, making an \"L\" shape. A knight in " "the middle of the board has eight squares to which it can move. Note that " "every time a knight moves, it changes square color." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:467 msgid "Pawns" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:468 msgid "" "Pawns have the most complex rules of movement: A pawn can move forward one " "square, if that square is unoccupied. If it has not moved yet, the pawn has " "the option of moving two squares forward, if both squares in front of the " "pawn are unoccupied. A pawn cannot move backward. When such an initial two " "square advance is made that puts that pawn horizontally adjacent to an " "opponent's pawn, the opponent's pawn can capture that pawn \"en passant\" as " "if it moved forward only one square rather than two, but only on the " "immediately subsequent move. Pawns are the only pieces that capture " "differently than they move. They can capture an enemy piece on either of the " "two spaces adjacent to the space in front of them (i.e., the two squares " "diagonally in front of them), but cannot move to these spaces if they are " "vacant. If a pawn advances all the way to its eighth rank, it is then " "promoted (converted) to a queen, rook, bishop, or knight of the same color. " "In practice, the pawn is almost always promoted to a queen." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:475 msgid "Remaining movement rules" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:476 msgid "" "With the exception of the knight, pieces cannot jump over each other. One's " "own pieces (\"friendly pieces\") cannot be passed if they are in the line of " "movement, and a friendly piece can never replace another friendly piece. " "Enemy pieces cannot be passed, but they can be \"captured\". When a piece is " "captured (or taken), the attacking piece replaces the enemy piece on its " "square (en passant being the only exception). The captured piece is thus " "removed from the game and may not be returned to play for the remainder of " "the game. The king cannot be captured, only put in check. If a player is " "unable to get the king out of check, checkmate results, with the loss of the " "game." msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:479 msgid "" "Chess games do not have to end in checkmate — either player may resign if " "the situation looks hopeless. Games also may end in a draw (tie). A draw can " "occur in several situations, including draw by agreement, stalemate, " "threefold repetition of a position, the fifty move rule, or a draw by " "impossibility of checkmate (usually because of insufficient material to " "checkmate)." msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:487 msgid "Timed Games" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:488 msgid "" "Games can be played with a time-limit by setting a move time when creating a " "new game. In timed games each player has a certain amount of time available " "for deciding which moves to make, and the time remaining for each player " "decreases only when it is their turn to move." msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:496 msgid "Game Draw" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:497 msgid "" "A game that ends without victory for either player. Most drawn games are " "draws by agreement based upon the rules. The other ways that a game can end " "in a draw are stalemate, three-fold repetition, the fifty-move rule, and " "insufficient material. A position is said to be a draw (or a drawn position) " "if either player can, through correct play, eventually force the game into a " "position where the game must end in a draw, regardless of the moves made by " "the other player." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:503 msgid "Stalemate" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:504 msgid "" "A stalemate is a position in which the player whose turn it is to move has " "no legal move and his king is not in check. A stalemate results in an " "immediate draw." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:510 msgid "Threefold repetition" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:511 msgid "" "The game is drawn if the same position occurs three times with the same " "player to move, and with each player having the same set of legal moves each " "time (the latter includes the right to take en passant and the right to " "castle)." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:518 msgid "Fifty move rule" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:519 msgid "" "The fifty move rule states that the game is drawn after fifty moves from " "each side without a pawn move or capture." msgstr "" #. (itstool) path: sect3/title #: C/index.docbook:525 msgid "Insufficient material" msgstr "" #. (itstool) path: sect3/para #: C/index.docbook:526 msgid "" "An endgame scenario in which all pawns have been captured, and one side has " "only its king remaining while the other is down to just a king or a king " "plus one knight or one bishop. The position is a draw because it is " "impossible for the dominant side to deliver checkmate regardless of play. " "Situations where checkmate is possible only if the inferior side blunders " "are covered by the fifty-move rule." msgstr "" #. (itstool) path: sect1/title #: C/index.docbook:540 msgid "Game Settings" msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:544 msgid "Game Preferences" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:545 msgid "" "The Game tab of the Preferences dialog allows you to set up the settings of your choice for new " "games. In the Opposing player section, it is possible " "to setup the number of human and AI (computer) players. If you have " "installed any supported chess engines as AI players, these will be displayed " "in the list of available players. The difficulty setting of the AI players " "is set in the Difficulty section. Finally, the time-" "limit for each player's move is set in the Game Duration section." msgstr "" #. (itstool) path: figure/title #: C/index.docbook:557 msgid "Game preferences dialog for GNOME Chess" msgstr "" #. (itstool) path: imageobject/imagedata #. This is a reference to an external file such as an image or video. When #. the file changes, the md5 hash will change to let you know you need to #. update your localized copy. The msgstr is not used at all. Set it to #. whatever you like once you have updated your copy of the file. #: C/index.docbook:561 msgctxt "_" msgid "" "external ref='figures/preferences-game-3-12.png' " "md5='99695afe83aeb7f637522e394b8ed599'" msgstr "" #. (itstool) path: screenshot/mediaobject #: C/index.docbook:559 msgid "" " " "Game preferences dialog for GNOME Chess. " msgstr "" #. (itstool) path: sect2/title #: C/index.docbook:576 msgid "Appearance Preferences" msgstr "" #. (itstool) path: sect2/para #: C/index.docbook:577 msgid "" "The Appearance tab of the Preferences dialog allows you to modify board orientation, move format, and " "the general look and feel of GNOME Chess." msgstr "" #. (itstool) path: figure/title #: C/index.docbook:584 msgid "Appearance preferences dialog for GNOME Chess" msgstr "" #. (itstool) path: imageobject/imagedata #. This is a reference to an external file such as an image or video. When #. the file changes, the md5 hash will change to let you know you need to #. update your localized copy. The msgstr is not used at all. Set it to #. whatever you like once you have updated your copy of the file. #: C/index.docbook:588 msgctxt "_" msgid "" "external ref='figures/preferences-appearance-3-12.png' " "md5='60aa8b0891cf40d109a8e9988aa15ad7'" msgstr "" #. (itstool) path: screenshot/mediaobject #: C/index.docbook:586 msgid "" " " "Appearance preferences dialog for GNOME Chess. " msgstr "" #. (itstool) path: sect1/title #: C/index.docbook:604 msgid "Chess Engines" msgstr "" #. (itstool) path: sect1/para #: C/index.docbook:606 msgid "" "GNOME Chess should be able to use any Chess Engine Communication Protocol or " "Universal Chess Interface compatible chess engines, including these chess " "engines:" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:614 msgid "GNUChess" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:617 msgid "Sjeng" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:620 msgid "Amy" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:623 msgid "Crafty" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:626 msgid "Faile" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:629 msgid "Phalanx" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:632 msgid "Glaurung" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:635 msgid "HoiChess" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:638 msgid "Diablo" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:641 msgid "BBChess" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:644 msgid "Fruit" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:647 msgid "Shredder" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:650 msgid "Toga II" msgstr "" #. (itstool) path: listitem/para #: C/index.docbook:653 msgid "Boo's Chess Engine" msgstr "" #. (itstool) path: sect1/title #: C/index.docbook:662 msgid "Authors" msgstr "" #. (itstool) path: sect1/para #: C/index.docbook:663 msgid "" "GNOME Chess was written by Robert Ancell, and is " "now maintained in gnome-games. This documentation was originally written by " "Andreas Røsdal, with input from several GPL sources. To report a bug or make " "a suggestion regarding this application or this manual, follow the " "directions in this document." msgstr "" #. (itstool) path: sect1/title #: C/index.docbook:688 msgid "License" msgstr "" #. (itstool) path: sect1/para #: C/index.docbook:689 msgid "" "This program is free software; you can redistribute it and/or modify it " "under the terms of the GNU General Public License as " "published by the Free Software Foundation; either version 2 of the License, " "or (at your option) any later version." msgstr "" #. (itstool) path: sect1/para #: C/index.docbook:696 msgid "" "This program is distributed in the hope that it will be useful, but WITHOUT " "ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or " "FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public " "License for more details." msgstr "" #. (itstool) path: para/address #: C/index.docbook:709 #, no-wrap msgid "" "\n" " Free Software Foundation, Inc.\n" " 51 Franklin Street - Fifth Floor\n" " Boston, MA 02110-1335\n" " USA\n" " " msgstr "" #. (itstool) path: sect1/para #: C/index.docbook:702 msgid "" "A copy of the GNU General Public License is included " "as an appendix to the GNOME Users Guide. You may also " "obtain a copy of the GNU General Public License from " "the Free Software Foundation by visiting their Web site or by writing to <_:address-1/>" msgstr "" #. (itstool) path: para/ulink #: C/legal.xml:5 msgid "GNU General Public License" msgstr "" #. (itstool) path: para/link #: C/legal.xml:6 msgid "program is licensed" msgstr "" #. (itstool) path: legalnotice/para #: C/legal.xml:2 msgid "" "This document is dual-licensed. You may either distribute and/or modify it " "under the terms of the <_:ulink-1/>, which the <_:link-2/> under, or you can " "distribute it under the terms of the GNU Free Documentation License. A copy " "of this follows." msgstr "" #. (itstool) path: para/ulink #: C/legal.xml:18 msgid "link" msgstr "" #. (itstool) path: legalnotice/para #: C/legal.xml:11 msgid "" "Permission is granted to copy, distribute and/or modify this document under " "the terms of the GNU Free Documentation License (GFDL), Version 1.1 or any " "later version published by the Free Software Foundation with no Invariant " "Sections, no Front-Cover Texts, and no Back-Cover Texts. You can find a copy " "of the GFDL at this <_:ulink-1/> or in the file COPYING-DOCS distributed " "with this manual." msgstr "" #. 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