# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://gitlab.gnome.org/GNOME/cogl/issues\n" "POT-Creation-Date: 2021-05-02 01:45+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: cogl/cogl-debug.c:180 msgid "Supported debug values:" msgstr "" #: cogl/cogl-debug.c:185 msgid "Special debug values:" msgstr "" #: cogl/cogl-debug.c:187 cogl/cogl-debug.c:189 msgid "Enables all non-behavioural debug options" msgstr "" #: cogl/cogl-debug.c:196 msgid "Additional environment variables:" msgstr "" #: cogl/cogl-debug.c:197 msgid "Comma-separated list of GL extensions to pretend are disabled" msgstr "" #: cogl/cogl-debug.c:199 msgid "Override the GL version that Cogl will assume the driver supports" msgstr "" #: cogl/cogl-debug-options.h:32 cogl/cogl-debug-options.h:37 #: cogl/cogl-debug-options.h:42 cogl/cogl-debug-options.h:47 #: cogl/cogl-debug-options.h:52 cogl/cogl-debug-options.h:57 #: cogl/cogl-debug-options.h:62 cogl/cogl-debug-options.h:68 #: cogl/cogl-debug-options.h:73 cogl/cogl-debug-options.h:78 #: cogl/cogl-debug-options.h:165 cogl/cogl-debug-options.h:170 #: cogl/cogl-debug-options.h:175 cogl/cogl-debug-options.h:191 #: cogl/cogl-debug-options.h:196 msgid "Cogl Tracing" msgstr "" #: cogl/cogl-debug-options.h:34 msgid "CoglObject references" msgstr "" #: cogl/cogl-debug-options.h:35 msgid "Debug ref counting issues for CoglObjects" msgstr "" #: cogl/cogl-debug-options.h:39 msgid "Trace Texture Slicing" msgstr "" #: cogl/cogl-debug-options.h:40 msgid "debug the creation of texture slices" msgstr "" #: cogl/cogl-debug-options.h:44 msgid "Trace Atlas Textures" msgstr "" #: cogl/cogl-debug-options.h:45 msgid "Debug texture atlas management" msgstr "" #: cogl/cogl-debug-options.h:49 msgid "Trace Blend Strings" msgstr "" #: cogl/cogl-debug-options.h:50 msgid "Debug CoglBlendString parsing" msgstr "" #: cogl/cogl-debug-options.h:54 msgid "Trace Journal" msgstr "" #: cogl/cogl-debug-options.h:55 msgid "View all the geometry passing through the journal" msgstr "" #: cogl/cogl-debug-options.h:59 msgid "Trace Batching" msgstr "" #: cogl/cogl-debug-options.h:60 msgid "Show how geometry is being batched in the journal" msgstr "" #: cogl/cogl-debug-options.h:64 msgid "Trace matrices" msgstr "" #: cogl/cogl-debug-options.h:65 msgid "Trace all matrix manipulation" msgstr "" #: cogl/cogl-debug-options.h:70 msgid "Trace Misc Drawing" msgstr "" #: cogl/cogl-debug-options.h:71 msgid "Trace some misc drawing operations" msgstr "" #: cogl/cogl-debug-options.h:75 msgid "Trace Pango Renderer" msgstr "" #: cogl/cogl-debug-options.h:76 msgid "Trace the Cogl Pango renderer" msgstr "" #: cogl/cogl-debug-options.h:80 msgid "Trace CoglTexturePixmap backend" msgstr "" #: cogl/cogl-debug-options.h:81 msgid "Trace the Cogl texture pixmap backend" msgstr "" #: cogl/cogl-debug-options.h:83 cogl/cogl-debug-options.h:88 msgid "Visualize" msgstr "" #: cogl/cogl-debug-options.h:85 msgid "Outline rectangles" msgstr "" #: cogl/cogl-debug-options.h:86 msgid "Add wire outlines for all rectangular geometry" msgstr "" #: cogl/cogl-debug-options.h:90 msgid "Show wireframes" msgstr "" #: cogl/cogl-debug-options.h:91 msgid "Add wire outlines for all geometry" msgstr "" #: cogl/cogl-debug-options.h:93 cogl/cogl-debug-options.h:98 #: cogl/cogl-debug-options.h:103 cogl/cogl-debug-options.h:108 #: cogl/cogl-debug-options.h:118 cogl/cogl-debug-options.h:123 #: cogl/cogl-debug-options.h:129 cogl/cogl-debug-options.h:134 #: cogl/cogl-debug-options.h:139 cogl/cogl-debug-options.h:144 #: cogl/cogl-debug-options.h:149 cogl/cogl-debug-options.h:154 #: cogl/cogl-debug-options.h:160 cogl/cogl-debug-options.h:180 #: cogl/cogl-debug-options.h:185 msgid "Root Cause" msgstr "" #: cogl/cogl-debug-options.h:95 msgid "Disable Journal batching" msgstr "" #: cogl/cogl-debug-options.h:96 msgid "Disable batching of geometry in the Cogl Journal." msgstr "" #: cogl/cogl-debug-options.h:100 msgid "Disable GL Vertex Buffers" msgstr "" #: cogl/cogl-debug-options.h:101 msgid "Disable use of OpenGL vertex buffer objects" msgstr "" #: cogl/cogl-debug-options.h:105 msgid "Disable GL Pixel Buffers" msgstr "" #: cogl/cogl-debug-options.h:106 msgid "Disable use of OpenGL pixel buffer objects" msgstr "" #: cogl/cogl-debug-options.h:110 msgid "Disable software rect transform" msgstr "" #: cogl/cogl-debug-options.h:111 msgid "Use the GPU to transform rectangular geometry" msgstr "" #: cogl/cogl-debug-options.h:113 msgid "Cogl Specialist" msgstr "" #: cogl/cogl-debug-options.h:115 msgid "Dump atlas images" msgstr "" #: cogl/cogl-debug-options.h:116 msgid "Dump texture atlas changes to an image file" msgstr "" #: cogl/cogl-debug-options.h:120 msgid "Disable texture atlasing" msgstr "" #: cogl/cogl-debug-options.h:121 msgid "Disable use of texture atlasing" msgstr "" #: cogl/cogl-debug-options.h:125 msgid "Disable sharing the texture atlas between text and images" msgstr "" #: cogl/cogl-debug-options.h:126 msgid "" "When this is set the glyph cache will always use a separate texture for its " "atlas. Otherwise it will try to share the atlas with images." msgstr "" #: cogl/cogl-debug-options.h:131 msgid "Disable texturing" msgstr "" #: cogl/cogl-debug-options.h:132 msgid "Disable texturing any primitives" msgstr "" #: cogl/cogl-debug-options.h:136 msgid "Disable arbfp" msgstr "" #: cogl/cogl-debug-options.h:137 msgid "Disable use of ARB fragment programs" msgstr "" #: cogl/cogl-debug-options.h:141 msgid "Disable fixed" msgstr "" #: cogl/cogl-debug-options.h:142 msgid "Disable use of the fixed function pipeline backend" msgstr "" #: cogl/cogl-debug-options.h:146 msgid "Disable GLSL" msgstr "" #: cogl/cogl-debug-options.h:147 msgid "Disable use of GLSL" msgstr "" #: cogl/cogl-debug-options.h:151 msgid "Disable blending" msgstr "" #: cogl/cogl-debug-options.h:152 msgid "Disable use of blending" msgstr "" #: cogl/cogl-debug-options.h:156 msgid "Disable non-power-of-two textures" msgstr "" #: cogl/cogl-debug-options.h:157 msgid "" "Makes Cogl think that the GL driver doesn’t support NPOT textures so that it " "will create sliced textures or textures with waste instead." msgstr "" #: cogl/cogl-debug-options.h:162 msgid "Disable software clipping" msgstr "" #: cogl/cogl-debug-options.h:163 msgid "Disables Cogl’s attempts to clip some rectangles in software." msgstr "" #: cogl/cogl-debug-options.h:167 msgid "Show source" msgstr "" #: cogl/cogl-debug-options.h:168 msgid "Show generated ARBfp/GLSL source code" msgstr "" #: cogl/cogl-debug-options.h:172 msgid "Trace some OpenGL" msgstr "" #: cogl/cogl-debug-options.h:173 msgid "Traces some select OpenGL calls" msgstr "" #: cogl/cogl-debug-options.h:177 msgid "Trace offscreen support" msgstr "" #: cogl/cogl-debug-options.h:178 msgid "Debug offscreen support" msgstr "" #: cogl/cogl-debug-options.h:182 msgid "Disable program caches" msgstr "" #: cogl/cogl-debug-options.h:183 msgid "Disable fallback caches for arbfp and glsl programs" msgstr "" #: cogl/cogl-debug-options.h:187 msgid "Disable read pixel optimization" msgstr "" #: cogl/cogl-debug-options.h:188 msgid "" "Disable optimization for reading 1px for simple scenes of opaque rectangles" msgstr "" #: cogl/cogl-debug-options.h:193 msgid "Trace clipping" msgstr "" #: cogl/cogl-debug-options.h:194 msgid "Logs information about how Cogl is implementing clipping" msgstr "" #: cogl/cogl-debug-options.h:198 msgid "Trace performance concerns" msgstr "" #: cogl/cogl-debug-options.h:199 msgid "Tries to highlight sub-optimal Cogl usage." msgstr ""