# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: https://gitlab.gnome.org/GNOME/iagno/issues\n" "POT-Creation-Date: 2023-04-01 08:59+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: data/org.gnome.Reversi.appdata.xml.in:7 msgid "GNOME Reversi" msgstr "" #: data/org.gnome.Reversi.appdata.xml.in:8 msgid "" "Dominate the board in a classic reversi game, or play the reversed variant" msgstr "" #: data/org.gnome.Reversi.appdata.xml.in:11 msgid "" "Reversi is a two-player strategy game, played on an 8 by 8 board. Players " "use tiles that are dark on one side and light on the other." msgstr "" #: data/org.gnome.Reversi.appdata.xml.in:15 msgid "" "The object of reversi is to flip your opponent’s tiles to your color, while " "your opponent is trying to flip your tiles to his own color. Opponent’s " "tiles are flipped when trapped between an already placed tile of your color " "and the tile you add. Who finishes with more tiles wins!" msgstr "" #: data/org.gnome.Reversi.appdata.xml.in:21 msgid "" "GNOME Reversi allows you to play both a classic reversi game, and the " "reversed variant, where the goal is to finish with less tile than your " "opponent." msgstr "" #: data/org.gnome.Reversi.appdata.xml.in:30 msgid "A GNOME Reversi game preview" msgstr "" #: data/org.gnome.Reversi.appdata.xml.in:49 msgid "The GNOME Project" msgstr "" #. Translators: a GenericName that gives the application goal, as defined in the desktop file spec #. Translators: application name, as used in the window manager, the window title, the about dialog... #: data/org.gnome.Reversi.desktop.in:3 data/org.gnome.Reversi.desktop.in:7 #: src/iagno.vala:28 msgid "Reversi" msgstr "" #. Translators: a Comment that gives the application function, as defined in the desktop file spec #: data/org.gnome.Reversi.desktop.in:9 msgid "Dominate the board in a classic version of Reversi" msgstr "" #. Translators: some search Keywords to find this application, as defined in the desktop file spec. Do NOT translate or localize the semicolons! The list MUST also end with a semicolon! #: data/org.gnome.Reversi.desktop.in:11 msgid "reversi;othello;" msgstr "" #. Translators: accessible name of the hamburger menu #: data/ui/base-headerbar.ui:113 msgid "Actions" msgstr "" #. Translators: accessible description of the hamburger menu #: data/ui/base-headerbar.ui:115 msgid "Current view actions" msgstr "" #. Translators: during a game, tooltip text of the New Game button #: data/ui/game-headerbar.ui:33 msgid "Start a new game" msgstr "" #. Translators: during a game, label of the New Game button (with a mnemonic that appears pressing Alt) #: data/ui/game-headerbar.ui:42 msgid "_New Game" msgstr "" #. Translators: when configuring a new game, if the user has a started game, tooltip text of the Go back button #: data/ui/game-headerbar.ui:56 msgid "Go back to the current game" msgstr "" #: data/ui/help-overlay.ui:30 msgctxt "shortcut window" msgid "During game selection" msgstr "" #: data/ui/help-overlay.ui:34 msgctxt "shortcut window" msgid "Start new game" msgstr "" #: data/ui/help-overlay.ui:41 msgctxt "shortcut window" msgid "Go back" msgstr "" #: data/ui/help-overlay.ui:50 msgctxt "shortcut window" msgid "Play with keyboard" msgstr "" #: data/ui/help-overlay.ui:54 msgctxt "shortcut window" msgid "Select where to play" msgstr "" #: data/ui/help-overlay.ui:61 msgctxt "shortcut window" msgid "Select the given row" msgstr "" #: data/ui/help-overlay.ui:68 msgctxt "shortcut window" msgid "Select the given column" msgstr "" #: data/ui/help-overlay.ui:75 msgctxt "shortcut window" msgid "Play on selected tile" msgstr "" #: data/ui/help-overlay.ui:84 msgctxt "shortcut window" msgid "During a game" msgstr "" #: data/ui/help-overlay.ui:88 msgctxt "shortcut window" msgid "New game" msgstr "" #: data/ui/help-overlay.ui:95 msgctxt "shortcut window" msgid "Undo last move" msgstr "" #: data/ui/help-overlay.ui:104 msgctxt "shortcut window" msgid "Generic" msgstr "" #: data/ui/help-overlay.ui:108 msgctxt "shortcut window" msgid "Keyboard shortcuts" msgstr "" #: data/ui/help-overlay.ui:115 msgctxt "shortcut window" msgid "Help" msgstr "" #: data/ui/help-overlay.ui:122 msgctxt "shortcut window" msgid "About" msgstr "" #: data/ui/help-overlay.ui:129 msgctxt "shortcut window" msgid "Quit" msgstr "" #. Translators: label of the game status button (in the headerbar, next to the hamburger button), when the game is finished; please keep the string as small as possible (3~5 characters) #: data/ui/history-button.ui:43 msgid "End!" msgstr "" #. Translators: when configuring a new game, header of the game type that appears on small screen #: data/ui/new-game-screen.ui:32 msgid "Game" msgstr "" #. Translators: when configuring a new game, header of the options that appears on small screen #: data/ui/new-game-screen.ui:88 msgid "Options" msgstr "" #. Translators: name of a board graphical theme, as visible in the "Appearance" submenu of the hamburger menu; similar to Gtk theme name, should probably be kept unchanged #: data/themes/adwaita.theme.desktop.in:22 msgid "Adwaita" msgstr "" #. Translators: name of a board graphical theme, as visible in the "Appearance" submenu of the hamburger menu; copies the look of the most common physical board #: data/themes/classic.theme.desktop.in:22 msgid "Classic" msgstr "" #. Translators: name of a board graphical theme, as visible in the "Appearance" submenu of the hamburger menu; uses only two colors, one really dark and one really light #: data/themes/high_contrast.theme.desktop.in:23 msgid "Black and White" msgstr "" #. Translators: name of a board graphical theme, as visible in the "Appearance" submenu of the hamburger menu; Light player uses a symbolized Sun, Dark player a symbolized five-arms star #: data/themes/sun_and_star.theme.desktop.in:22 msgid "Sun and Star" msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/automatic-night-mode' #: data/org.gnome.Reversi.gschema.xml:6 msgid "A flag to follow system night light" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/automatic-night-mode' #: data/org.gnome.Reversi.gschema.xml:8 msgid "Use GNOME night light setting to activate night-mode." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/window-width' #: data/org.gnome.Reversi.gschema.xml:15 msgid "The width of the window" msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/window-width' #: data/org.gnome.Reversi.gschema.xml:17 msgid "The width of the main window in pixels." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/window-height' #: data/org.gnome.Reversi.gschema.xml:24 msgid "The height of the window" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/window-height' #: data/org.gnome.Reversi.gschema.xml:26 msgid "The height of the main window in pixels." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/window-is-maximized' #: data/org.gnome.Reversi.gschema.xml:31 msgid "A flag to enable maximized mode" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/window-is-maximized' #: data/org.gnome.Reversi.gschema.xml:33 msgid "If “true”, the main window starts in maximized mode." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/alternate-who-starts' #: data/org.gnome.Reversi.gschema.xml:50 msgid "A flag to alternate who starts" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/alternate-who-starts' #: data/org.gnome.Reversi.gschema.xml:52 msgid "" "If “true”, when playing against AI, the “color” settings is toggled after " "every new game request, making the next game being started with inverted " "roles (previous Dark player playing Light). Ignored for two-player games." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/color' #: data/org.gnome.Reversi.gschema.xml:57 msgid "Color to play as" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/color' #: data/org.gnome.Reversi.gschema.xml:59 msgid "Whether to play as Dark or Light. Ignored for two-player games." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/computer-level' #: data/org.gnome.Reversi.gschema.xml:65 msgid "Computer’s AI level" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/computer-level' #: data/org.gnome.Reversi.gschema.xml:67 msgid "From 1, the easiest, to 3, the hardest." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/highlight-playable-tiles' #: data/org.gnome.Reversi.gschema.xml:72 msgid "A flag to highlight playable tiles" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/highlight-playable-tiles' #: data/org.gnome.Reversi.gschema.xml:74 msgid "If “true”, the tiles where you can play are highlighted." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/highlight-turnable-tiles'; these are not the playable tiles, but the one that could be captured by a play #: data/org.gnome.Reversi.gschema.xml:79 msgid "A flag to highlight capturable tiles" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/highlight-turnable-tiles'; the player moves mouse cursor and sees what he can capture by playing there #: data/org.gnome.Reversi.gschema.xml:81 msgid "" "If “true”, the tiles that will be captured to the opponent by a play are " "highlighted." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/num-players' #: data/org.gnome.Reversi.gschema.xml:87 msgid "Whether to play against the computer or another human." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/random-start-position' #: data/org.gnome.Reversi.gschema.xml:93 msgid "A flag to randomize start position" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/random-start-position' #: data/org.gnome.Reversi.gschema.xml:95 msgid "" "Reversi can be played with two different initial positions (and their " "symmetries). If “true”, the game will randomly start with one or the other " "position; if “false”, only the most common initial position is used. You can " "force the game to use the alternative position by using the “--alternative-" "start” argument on the command-line; also, if either “--usual-start” or “--" "random-start” is given instead on the command-line, this flag will be " "ignored." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/sound' #: data/org.gnome.Reversi.gschema.xml:100 msgid "Sound" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/sound' #: data/org.gnome.Reversi.gschema.xml:102 msgid "Whether or not to play event sounds." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/theme' #: data/org.gnome.Reversi.gschema.xml:107 msgid "Theme" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/theme'; TODO the themes names are translated in the UI, but not in the settings; not sure what to do for now #: data/org.gnome.Reversi.gschema.xml:109 msgid "" "Filename of the theme used, or “default”. Are provided “adwaita.theme”, " "“high_contrast.theme” and “sun_and_star.theme”." msgstr "" #. Translators: summary of a settings key, see 'dconf-editor /org/gnome/iagno/type' #: data/org.gnome.Reversi.gschema.xml:114 msgid "Name of the game" msgstr "" #. Translators: description of a settings key, see 'dconf-editor /org/gnome/iagno/type' #: data/org.gnome.Reversi.gschema.xml:116 msgid "" "The name of the game that will be played. It could be “classic” (the usual " "game, where you try to have more pieces), or “reverse” (the opposite game, " "where you try to have less pieces)." msgstr "" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the label of one of two buttons that have the same role as the stack switcher in the usual about dialog, the second is "Credits" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the name of the view, displayed in the headerbar #: src/about-list.vala:44 src/base-headerbar.vala:288 msgid "About" msgstr "" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the label of one of two buttons that have the same role as the stack switcher in the usual about dialog, the first is "About" #: src/about-list.vala:46 msgid "Credits" msgstr "" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the label of the link to the GPL license; TODO better text, as in the usual about dialog #: src/about-list.vala:135 msgid "" "GNU General Public License\n" "version 3 or later" msgstr "" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the header of the programmers names #: src/about-list.vala:154 msgid "Creators" msgstr "" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the header of the documenters names #: src/about-list.vala:161 msgid "Documenters" msgstr "" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the header of the translators names #: src/about-list.vala:166 msgid "Translators" msgstr "" #. Translators: on really small windows, the about dialog is replaced by an in-window view; here is the header of the pictural artists names #: src/about-list.vala:172 msgid "Artists" msgstr "" #. Translators: there are three related actions: "use", "reuse" and "pause"; displayed in the hamburger menu at night #: src/adaptative-window.vala:149 msgid "Pause night mode" msgstr "" #. Translators: there are three related actions: "use", "reuse" and "pause"; displayed in the hamburger menu at night #: src/adaptative-window.vala:153 msgid "Reuse night mode" msgstr "" #. Translators: there are three related actions: "use", "reuse" and "pause"; displayed in the hamburger menu at night #: src/adaptative-window.vala:157 msgid "Use night mode" msgstr "" #. Translators: usual menu entry of the hamburger menu (with a mnemonic that appears pressing Alt) #: src/base-headerbar.vala:116 msgid "_Keyboard Shortcuts" msgstr "" #. Translators: usual menu entry of the hamburger menu (with a mnemonic that appears pressing Alt) #: src/base-headerbar.vala:125 msgid "_Help" msgstr "" #. Translators: hamburger menu entry; "Appearance" submenu (with a mnemonic that appears pressing Alt) #: src/game-headerbar.vala:200 msgid "A_ppearance" msgstr "" #. Translators: hamburger menu entry; sound togglebutton (with a mnemonic that appears pressing Alt) #: src/game-headerbar.vala:204 msgid "_Sound" msgstr "" #. Translators: when configuring a new game, label of the blue Start button (with a mnemonic that appears pressing Alt) #: src/game-view.vala:58 msgid "_Start Game" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:75 msgid "Start with an alternative position" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:78 msgid "Play Classic Reversi" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:81 msgid "Reduce delay before AI moves" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:84 msgid "Play first" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:87 msgid "Set the level of the computer’s AI" msgstr "" #. Translators: in the command-line options description, text to indicate the user should specify a level, see 'iagno --help' #: src/iagno.vala:90 msgid "LEVEL" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:93 msgid "Turn off the sound" msgstr "" #. Translators: command-line option description, currently hidden; might appear one day in 'iagno --help' #: src/iagno.vala:96 msgid "Log the game moves" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:99 msgid "Start with a random position" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:102 msgid "Play Reverse Reversi" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:105 msgid "Play second" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:108 msgid "Size of the board (debug only)" msgstr "" #. Translators: in the command-line options description, text to indicate the user should specify a size, see 'iagno --help' #: src/iagno.vala:111 msgid "SIZE" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:114 msgid "Two-players mode" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:117 msgid "Turn on the sound" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:120 msgid "Start with the usual position" msgstr "" #. Translators: command-line option description, see 'iagno --help' #: src/iagno.vala:123 msgid "Print release version and exit" msgstr "" #. Translators: command-line error message, displayed when two antagonist arguments are used; try 'iagno --usual-start --alternative-start' #: src/iagno.vala:171 msgid "" "The “--alternative-start”, “--random-start” and “--usual-start” arguments " "are mutually exclusive." msgstr "" #. Translators: command-line error message, displayed when two antagonist arguments are used; try 'iagno --reverse --classic' #: src/iagno.vala:178 msgid "The “--classic” and “--reverse” arguments are mutually exclusive." msgstr "" #. Translators: command-line error message, displayed for an incorrect game size request; try 'iagno -s 2' #: src/iagno.vala:185 msgid "Size must be at least 4." msgstr "" #. Translators: command-line error message, displayed for an incorrect game size request; try 'iagno -s 17' #: src/iagno.vala:191 msgid "Size must not be more than 16." msgstr "" #. Translators: command-line error message, displayed for an incorrect level request; try 'iagno -l 5' #: src/iagno.vala:257 msgid "Level should be between 1 (easy) and 3 (hard). Settings unchanged." msgstr "" #. Translators: when configuring a new game, in the first menubutton's menu, label of the entry to choose to play first/Dark (with a mnemonic that appears pressing Alt) #: src/iagno.vala:273 msgid "Play _first (Dark)" msgstr "" #. Translators: when configuring a new game, in the first menubutton's menu, label of the entry to choose to play second/Light (with a mnemonic that appears pressing Alt) #: src/iagno.vala:277 msgid "Play _second (Light)" msgstr "" #. Translators: when configuring a new game, in the first menubutton's menu, label of the entry to choose to alternate who starts between human and AI (with a mnemonic that appears pressing Alt) #: src/iagno.vala:283 msgid "_Alternate who starts" msgstr "" #. Translators: when configuring a new game, in the first menubutton's menu, label of the entry to choose a two-players game (with a mnemonic that appears pressing Alt) #: src/iagno.vala:289 msgid "_Two players" msgstr "" #. Translators: when configuring a new game, in the second menubutton's menu, label of the entry to choose an easy-level computer adversary (with a mnemonic that appears pressing Alt) #: src/iagno.vala:298 msgid "_Easy" msgstr "" #. Translators: when configuring a new game, in the second menubutton's menu, label of the entry to choose a medium-level computer adversary (with a mnemonic that appears pressing Alt) #: src/iagno.vala:302 msgid "_Medium" msgstr "" #. Translators: when configuring a new game, in the second menubutton's menu, label of the entry to choose an hard-level computer adversary (with a mnemonic that appears pressing Alt) #: src/iagno.vala:306 msgid "_Hard" msgstr "" #. Translators: when configuring a new game, in the second menubutton's menu, label of the entry to choose to use randomly an alternative start position (with a mnemonic that appears pressing Alt) #: src/iagno.vala:315 msgid "_Vary start position" msgstr "" #. Translators: when configuring a new game, label of the first big button; name of the usual reversi game, where you try to have more pieces #. Translators: name of one of the games, as displayed in the headerbar when playing #: src/iagno.vala:322 src/iagno.vala:981 msgid "Classic Reversi" msgstr "" #. Translators: when configuring a new game, label of the second big button; name of the opposite game, where you try to have less pieces #. Translators: name of one of the games, as displayed in the headerbar when playing #: src/iagno.vala:326 src/iagno.vala:978 msgid "Reverse Reversi" msgstr "" #. Translators: hamburger menu "Appearance" submenu entry; a name for the default theme #: src/iagno.vala:337 msgid "Default" msgstr "" #. Translators: hamburger menu "Appearance" submenu entry, in the "Highlight" section; highlight-playable-tiles togglebutton (with a mnemonic that appears pressing Alt) #: src/iagno.vala:393 msgid "Pla_yable tiles" msgstr "" #. Translators: hamburger menu "Appearance" submenu entry, in the "Highlight" section; highlight-capturable-tiles togglebutton (with a mnemonic that appears pressing Alt); these are not the playable tiles, but the one that could be captured by a play #: src/iagno.vala:397 msgid "_Capturable tiles" msgstr "" #. Translators: hamburger menu "Appearance" submenu section header; the section lists several game helpers that are done by highlighting tiles on the board: "Capturable tiles" and "Playable tiles"; "Highlights" is probably better understood as a noun than as a verb here #: src/iagno.vala:401 msgid "Highlights" msgstr "" #. Translators: history menu entry (with a mnemonic that appears pressing Alt) #: src/iagno.vala:408 msgid "_Undo last move" msgstr "" #. Translators: history menu entry, when game is finished, after final animation; undoes the animation (with a mnemonic that appears pressing Alt) #: src/iagno.vala:413 msgid "_Show final board" msgstr "" #. Translators: hamburger menu entry; open about dialog (with a mnemonic that appears pressing Alt) #: src/iagno.vala:430 msgid "_About Reversi" msgstr "" #. Translators: when configuring a new game, button label if a two-players game is chosen #: src/iagno.vala:618 msgid "Two players" msgstr "" #. Translators: when configuring a new game, button label if the player choose to start #: src/iagno.vala:622 msgid "Color: Dark" msgstr "" #. Translators: when configuring a new game, button label if the player choose let computer start #: src/iagno.vala:626 msgid "Color: Light" msgstr "" #. Translators: when configuring a new game, second menubutton label, when configuring a two-player game #: src/iagno.vala:683 msgid "More options" msgstr "" #. Translators: when configuring a new game, button label for the AI level, if easy #: src/iagno.vala:687 msgid "Difficulty: Easy" msgstr "" #. Translators: when configuring a new game, button label for the AI level, if medium #: src/iagno.vala:691 msgid "Difficulty: Medium" msgstr "" #. Translators: when configuring a new game, button label for the AI level, if hard #: src/iagno.vala:695 msgid "Difficulty: Hard" msgstr "" #. Translators: during a game, notification to display when Light has no possible moves #: src/iagno.vala:900 msgid "Light must pass, Dark’s move" msgstr "" #. Translators: during a game, notification to display when Dark has no possible moves #: src/iagno.vala:905 msgid "Dark must pass, Light’s move" msgstr "" #. Translators: during a game, notification to display when Light has won the game; the %u are replaced with the Light and Dark number of tiles #: src/iagno.vala:919 #, c-format msgid "Light wins! (%u-%u)" msgstr "" #. Translators: during a game, notification to display when Dark has won the game; the %u are replaced with the Dark and Light number of tiles #: src/iagno.vala:924 #, c-format msgid "Dark wins! (%u-%u)" msgstr "" #. Translators: during a game, notification to display when the game is a draw #: src/iagno.vala:928 msgid "The game is draw." msgstr "" #. Translators: during a game, notification to display when the player tries to make an illegal move #: src/iagno.vala:947 msgid "You can’t move there!" msgstr "" #. Translators: during the overture (at the start) of a two-players game, when Dark has played, notification displayed if Light clicks at the opposite tile relatively to Dark one #: src/iagno.vala:954 msgid "In this opening, Light can only play on tiles bordering on Dark one." msgstr "" #. Translators: during the overture (at the start) of a two-players game, notification displayed if the board is clicked elsewhere of the four playable tiles that are highlighted #: src/iagno.vala:958 msgid "Click on one of the highlighted tiles to move the selected piece there." msgstr "" #. Translators: about dialog text #: src/iagno.vala:1091 msgid "A disk flipping game derived from Reversi" msgstr "" #. Translators: text crediting an artist, in the about dialog #: src/iagno.vala:1095 msgid "Masuichi Ito (pieces)" msgstr "" #. Translators: text crediting an artist, in the about dialog #: src/iagno.vala:1099 msgid "Arnaud Bonatti (themes)" msgstr "" #. Translators: text crediting an author, in the about dialog #: src/iagno.vala:1104 msgid "Ian Peters" msgstr "" #. Translators: text crediting an author, in the about dialog #: src/iagno.vala:1108 msgid "Robert Ancell" msgstr "" #. Translators: text crediting an author, in the about dialog #: src/iagno.vala:1112 msgid "Arnaud Bonatti" msgstr "" #. Translators: text crediting a maintainer, in the about dialog text; the %u are replaced with the years of start and end #: src/iagno.vala:1117 #, c-format msgid "Copyright © %u-%u – Ian Peters" msgstr "" #. Translators: text crediting a maintainer, in the about dialog text; the %u are replaced with the years of start and end #: src/iagno.vala:1121 #, c-format msgid "Copyright © %u-%u – Michael Catanzaro" msgstr "" #. Translators: text crediting a maintainer, in the about dialog text; the %u are replaced with the years of start and end #: src/iagno.vala:1125 #, c-format msgid "Copyright © %u-%u – Arnaud Bonatti" msgstr "" #. Translators: text crediting a documenter, in the about dialog #: src/iagno.vala:1129 msgid "Tiffany Antopolski" msgstr "" #. Translators: about dialog text; this string should be replaced by a text crediting yourselves and your translation team, or should be left empty. Do not translate literally! #: src/iagno.vala:1134 msgid "translator-credits" msgstr "" #. Translators: about dialog text; label of the website link #: src/iagno.vala:1139 msgid "Page on GNOME wiki" msgstr "" #. Translators: when configuring a new game, button label for the size of the game ("3 × 3", or 4, or 5) #: src/new-game-screen.vala:95 #, c-format msgid "Size: %d × %d ▾" msgstr ""