# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2008-07-24 20:15+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: ../gbrainy.desktop.in.h:1 msgid "A brain teaser game for fun and keep your brain trained" msgstr "" #: ../gbrainy.desktop.in.h:2 msgid "Game" msgstr "" #: ../gbrainy.desktop.in.h:3 ../src/gbrainy.glade.h:32 msgid "gbrainy" msgstr "" #: ../src/gbrainy.glade.h:1 msgid "Difficulty Level" msgstr "" #: ../src/gbrainy.glade.h:2 msgid "Memory games" msgstr "" #: ../src/gbrainy.glade.h:3 msgid "Player's history" msgstr "" #: ../src/gbrainy.glade.h:4 msgid "All Games and Trainers (Logic, Mental Calculation and Memory)" msgstr "" #: ../src/gbrainy.glade.h:5 msgid "Answer:" msgstr "" #: ../src/gbrainy.glade.h:6 ../src/gbrainy.cs:102 #: ../src/GameDrawingArea.cs:195 ../src/PlayerHistoryDialog.cs:121 msgid "Calculation" msgstr "" #: ../src/gbrainy.glade.h:7 msgid "Clear player's history" msgstr "" #: ../src/gbrainy.glade.h:8 msgid "Custom Game" msgstr "" #: ../src/gbrainy.glade.h:9 msgid "Custom Game Selection..." msgstr "" #: ../src/gbrainy.glade.h:10 msgid "Easy" msgstr "" #: ../src/gbrainy.glade.h:11 ../src/gbrainy.cs:97 #: ../src/CustomGameDialog.cs:86 ../src/GameDrawingArea.cs:191 #: ../src/PlayerHistoryDialog.cs:102 msgid "Logic" msgstr "" #: ../src/gbrainy.glade.h:12 msgid "Logic Puzzles Only" msgstr "" #: ../src/gbrainy.glade.h:13 msgid "Master" msgstr "" #: ../src/gbrainy.glade.h:14 msgid "Maximum number of stored games in the player's history:" msgstr "" #: ../src/gbrainy.glade.h:15 msgid "Medium" msgstr "" #: ../src/gbrainy.glade.h:16 ../src/gbrainy.cs:108 #: ../src/CustomGameDialog.cs:89 ../src/GameDrawingArea.cs:199 #: ../src/PlayerHistoryDialog.cs:112 msgid "Memory" msgstr "" #: ../src/gbrainy.glade.h:17 msgid "Memory Trainers Only" msgstr "" #: ../src/gbrainy.glade.h:18 msgid "Mental Calculation Trainers Only" msgstr "" #: ../src/gbrainy.glade.h:19 msgid "Minimum number of played games to store the game:" msgstr "" #: ../src/gbrainy.glade.h:20 msgid "Player's Game History" msgstr "" #: ../src/gbrainy.glade.h:21 msgid "Preferences" msgstr "" #: ../src/gbrainy.glade.h:22 msgid "Select All" msgstr "" #: ../src/gbrainy.glade.h:23 msgid "Show countdown message" msgstr "" #: ../src/gbrainy.glade.h:24 msgid "Show:" msgstr "" #: ../src/gbrainy.glade.h:25 msgid "Time in seconds to memorize the challenge:" msgstr "" #: ../src/gbrainy.glade.h:26 msgid "Toolbar" msgstr "" #: ../src/gbrainy.glade.h:27 ../src/GameDrawingArea.cs:187 #: ../src/PlayerHistoryDialog.cs:93 msgid "Total" msgstr "" #: ../src/gbrainy.glade.h:28 msgid "Trainers Only (Mental Calculation and Memory)" msgstr "" #: ../src/gbrainy.glade.h:29 msgid "Unselect all" msgstr "" #: ../src/gbrainy.glade.h:30 msgid "_Next" msgstr "" #: ../src/gbrainy.glade.h:31 msgid "_Tip" msgstr "" #: ../src/gbrainy.cs:90 msgid "Play all the games" msgstr "" #: ../src/gbrainy.cs:91 msgid "All" msgstr "" #: ../src/gbrainy.cs:96 msgid "Play games that challenge your reasoning and thinking" msgstr "" #: ../src/gbrainy.cs:103 msgid "Play games that challenge your mental calculation skills" msgstr "" #: ../src/gbrainy.cs:109 msgid "Play games that challenge your short term memory" msgstr "" #: ../src/gbrainy.cs:114 msgid "Pause" msgstr "" #: ../src/gbrainy.cs:115 msgid "Pause the game" msgstr "" #: ../src/gbrainy.cs:120 msgid "End the game and show score" msgstr "" #: ../src/gbrainy.cs:121 msgid "Finish" msgstr "" #. Name of the people that translated the application #: ../src/gbrainy.cs:245 msgid "translator-credits" msgstr "" #: ../src/gbrainy.cs:250 msgid "" "This program is free software; you can redistribute it and/or modify it " "under the terms of the GNU General Public License as published by the Free " "Software Foundation; either version 2 of the License, or (at your option) " "any later version.\n" "\n" msgstr "" #: ../src/gbrainy.cs:251 msgid "" "This program is distributed in the hope that it will be useful, but WITHOUT " "ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or " "FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for " "more details.\n" "\n" msgstr "" #: ../src/gbrainy.cs:252 msgid "" "You should have received a copy of the GNU General Public License along with " "this program; if not, write to the Free Software Foundation, Inc., 59 Temple " "Place - Suite 330, Boston, MA 02111-1307, USA." msgstr "" #: ../src/gbrainy.cs:261 msgid "Based on ideas by Terry Stickels, MENSA books and Jordi Mas." msgstr "" #: ../src/gbrainy.cs:263 msgid "" "A brain teaser and trainer game to have fun and to keep your brain trained." msgstr "" #: ../src/gbrainy.cs:265 msgid "gbrainy web site" msgstr "" #: ../src/gbrainy.cs:296 msgid "Congratulations." msgstr "" #: ../src/gbrainy.cs:298 msgid "Incorrect answer." msgstr "" #: ../src/gbrainy.cs:354 msgid "" "Once you have an answer type it in the \"Answer:\" entry box and press the " "\"OK\" button." msgstr "" #: ../src/Game.cs:71 #, csharp-format msgid "The correct answer is {0}." msgstr "" #: ../src/PuzzleGames/PuzzleFigures.cs:38 msgid "Figures" msgstr "" #: ../src/PuzzleGames/PuzzleFigures.cs:42 msgid "" "What is the next logical sequence of objects in the last column? See below " "the convention when giving the answer." msgstr "" #: ../src/PuzzleGames/PuzzleFigures.cs:50 msgid "" "It is the only combination that you can build with the given elements " "without repeating them." msgstr "" #: ../src/PuzzleGames/PuzzleFigures.cs:76 msgid "Convention when giving the answer is:" msgstr "" #: ../src/PuzzleGames/PuzzleFigures.cs:102 msgid "E.g: ACB (diamond, triangle, circle)" msgstr "" #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:27 msgid "Circles in a rectangle" msgstr "" #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:31 msgid "" "What is the maximum number of circles (as shown) that fit in the square " "below?" msgstr "" #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:35 msgid "You can fit more than 64 circles." msgstr "" #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:41 #, csharp-format msgid "" "In the layout shown {0} units of height are gained in each row. This allows " "using an additional row." msgstr "" #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:82 #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:103 msgid "8 units" msgstr "" #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:123 #: ../src/PuzzleGames/PuzzleCirclesRectangle.cs:144 msgid "1 unit" msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:41 msgid "Matrix numbers" msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:45 msgid "" "The numbers in the matrix follow a logic. Which is the number that should " "replace the question mark?" msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:51 msgid "The logic is arithmetical and works vertically." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:53 msgid "The logic is arithmetical and works horizontally." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:64 #, csharp-format msgid "" "The fourth row is calculated by multiplying the first two rows and adding " "the third." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:66 #, csharp-format msgid "" "The fourth column is calculated by multiplying the first two columns and " "adding the third." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:71 #, csharp-format msgid "" "The fourth row is calculated by multiplying the first two rows and " "subtracting the third." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:73 #, csharp-format msgid "" "The fourth column is calculated by multiplying the first two columns and " "subtracting the third." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:78 #, csharp-format msgid "" "The fourth row is calculated by adding the first two rows and subtracting " "the third." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixNumbers.cs:80 #, csharp-format msgid "" "The fourth column is calculated by adding the first two columns and " "subtracting the third." msgstr "" #: ../src/PuzzleGames/PuzzlePencil.cs:33 msgid "Pencil" msgstr "" #: ../src/PuzzleGames/PuzzlePencil.cs:37 msgid "" "Which of the following figures cannot be drawn without crossing any previous " "lines nor lifting the pencil? Answer A, B, C, D or E." msgstr "" #: ../src/PuzzleGames/PuzzlePencil.cs:166 #: ../src/PuzzleGames/PuzzleSquareDots.cs:185 #: ../src/PuzzleGames/PuzzleNextFigure.cs:143 #: ../src/MemoryGames/MemoryColouredFigures.cs:149 #: ../src/MemoryGames/MemoryNumbers.cs:133 #: ../src/PuzzleGames/PuzzleFigurePattern.cs:209 #: ../src/PuzzleGames/PuzzleMissingPiece.cs:154 #: ../src/PuzzleGames/PuzzleMissingSlice.cs:192 #: ../src/PuzzleGames/PuzzleTetris.cs:153 #: ../src/MemoryGames/MemoryIndications.cs:277 #: ../src/MemoryGames/MemoryIndications.cs:282 #: ../src/MemoryGames/MemoryIndications.cs:287 #: ../src/MemoryGames/MemoryIndications.cs:292 #: ../src/MemoryGames/MemoryIndications.cs:315 #: ../src/PuzzleGames/PuzzleMostInCommon.cs:290 #: ../src/PuzzleGames/PuzzleBuildTriangle.cs:151 #: ../src/PuzzleGames/PuzzleClocks.cs:154 #: ../src/PuzzleGames/PuzzleClocks.cs:159 #: ../src/PuzzleGames/PuzzleClocks.cs:164 #: ../src/PuzzleGames/PuzzleClocks.cs:169 #: ../src/PuzzleGames/PuzzleQuadrilaterals.cs:139 #: ../src/PuzzleGames/PuzzleExtraCircle.cs:154 #, csharp-format msgid "Figure {0}" msgstr "" #: ../src/PuzzleGames/PuzzleMoveFigure.cs:30 msgid "Move figure" msgstr "" #: ../src/PuzzleGames/PuzzleMoveFigure.cs:34 msgid "" "What is the minimum number of circles to be moved in order to convert the " "left figure into the right figure?" msgstr "" #: ../src/PuzzleGames/PuzzleMoveFigure.cs:43 msgid "" "Move the circle from the first line to the second and move two circles from " "the fourth line to the second and the fifth lines." msgstr "" #: ../src/PuzzleGames/PuzzleMoveFigure.cs:46 msgid "" "Move the first line to the seventh; move the two circles of the second line " "to third; and move first and last circles of the fifth line to the sixth." msgstr "" #: ../src/PuzzleGames/PuzzleTriangles.cs:29 msgid "Triangles" msgstr "" #: ../src/PuzzleGames/PuzzleTriangles.cs:33 msgid "How many triangles of any size do you count in the figure below?" msgstr "" #: ../src/PuzzleGames/PuzzleTriangles.cs:37 msgid "A triangle can be embedded inside another triangle." msgstr "" #: ../src/PuzzleGames/PuzzleTriangles.cs:44 #, csharp-format msgid "The triangles are made by connecting the following points: {0}" msgstr "" #: ../src/PuzzleGames/PuzzleCoverPercentage.cs:32 msgid "Cover percentage" msgstr "" #: ../src/PuzzleGames/PuzzleCoverPercentage.cs:36 msgid "What percentage of the figure is colored?" msgstr "" #: ../src/PuzzleGames/PuzzleSquareDots.cs:87 msgid "Square with dots" msgstr "" #: ../src/PuzzleGames/PuzzleSquareDots.cs:91 msgid "" "What is the letter of the figure that represents the next logical figure in " "the sequence? Answer A, B or C." msgstr "" #: ../src/PuzzleGames/PuzzleSquareDots.cs:178 #: ../src/PuzzleGames/PuzzleNextFigure.cs:124 #: ../src/PuzzleGames/PuzzleFigurePattern.cs:188 #: ../src/PuzzleGames/PuzzleMissingPiece.cs:147 #: ../src/PuzzleGames/PuzzleMissingSlice.cs:176 #: ../src/PuzzleGames/PuzzleTetris.cs:146 #: ../src/PuzzleGames/PuzzleMostInCommon.cs:282 msgid "Possible answers are:" msgstr "" #: ../src/PuzzleGames/PuzzleSquaresAndLetters.cs:32 msgid "Squares and letters" msgstr "" #: ../src/PuzzleGames/PuzzleSquaresAndLetters.cs:36 msgid "" "The letters around the squares follow a logic. Which letter should replace " "the question mark in the last square?" msgstr "" #: ../src/PuzzleGames/PuzzleSquaresAndLetters.cs:42 #, csharp-format msgid "" "Every letter is calculated by taking the alphabetical position of the " "previous character and adding {0} to it in order to get the position of the " "new letter." msgstr "" #: ../src/PuzzleGames/PuzzleNumericSequence.cs:32 msgid "Numeric sequence" msgstr "" #: ../src/PuzzleGames/PuzzleNumericSequence.cs:36 msgid "" "The next sequence follows a logic. What number should replace the question " "mark?" msgstr "" #: ../src/PuzzleGames/PuzzleNumericSequence.cs:40 msgid "Every number in the sequence is related to the previous one." msgstr "" #: ../src/PuzzleGames/PuzzleNumericSequence.cs:49 msgid "" "Every number in the sequence is the result of subtracting 1 from the " "previous number and multiplying it by 2." msgstr "" #: ../src/PuzzleGames/PuzzleNumericSequence.cs:52 msgid "" "Every number in the sequence is the result of adding 1 to the previous " "number and multiplying it by 3." msgstr "" #: ../src/PuzzleGames/PuzzleNumericSequence.cs:55 msgid "" "Every number in the sequence is the result of subtracting 2 from the " "previous number and multiplying it by -2." msgstr "" #: ../src/PuzzleGames/PuzzleSquares.cs:29 msgid "Squares" msgstr "" #: ../src/PuzzleGames/PuzzleSquares.cs:33 msgid "How many squares of any size do you count of in the figure below?" msgstr "" #: ../src/PuzzleGames/PuzzleSquares.cs:37 msgid "" "A square is a rectangle with sides of equal length. A square can also be " "built from other squares." msgstr "" #: ../src/PuzzleGames/PuzzleSquares.cs:46 msgid "" "There are 16 single squares, 9 squares made by 4 single squares, 4 squares " "made by 9 single squares and 1 square made by 16 single squares." msgstr "" #: ../src/PuzzleGames/PuzzleSquares.cs:49 msgid "" "There are 9 single squares, 4 squares made by 4 single squares and 1 square " "made by 9 single squares." msgstr "" #: ../src/PuzzleGames/PuzzleNumericRelation.cs:35 msgid "Numeric relation" msgstr "" #: ../src/PuzzleGames/PuzzleNumericRelation.cs:39 msgid "What number should replace the question mark?" msgstr "" #: ../src/PuzzleGames/PuzzleNumericRelation.cs:43 msgid "The numbers are related arithmetically." msgstr "" #: ../src/PuzzleGames/PuzzleNumericRelation.cs:52 #, csharp-format msgid "Every group of {0} numbers sums exactly {1}." msgstr "" #: ../src/PuzzleGames/PuzzleNumericRelation.cs:55 msgid "" "Divide the sequence in groups of three numbers. Every third number is " "calculated by multiplying by the two previous ones." msgstr "" #: ../src/PuzzleGames/PuzzleNumericRelation.cs:59 msgid "" "Divide the sequence in groups of three numbers. Every third number is " "calculated by subtracting the second number from the first." msgstr "" #: ../src/PuzzleGames/PuzzleNextFigure.cs:47 msgid "Next figure" msgstr "" #: ../src/PuzzleGames/PuzzleNextFigure.cs:51 msgid "Which is the next logical figure in the sequence? Answer A, B or C." msgstr "" #: ../src/PuzzleGames/PuzzleNextFigure.cs:59 #, csharp-format msgid "" "From first figure, the top circle advances by two positions clockwise, while " "the left circle goes backwards one position." msgstr "" #: ../src/PuzzleGames/PuzzleSquareSheets.cs:28 msgid "Squares sheets" msgstr "" #: ../src/PuzzleGames/PuzzleSquareSheets.cs:32 msgid "" "What is the minimum number of square sheets of paper of any size required to " "create the figure? Lines indicate frontiers between different sheets." msgstr "" #: ../src/PuzzleGames/PuzzleSquareSheets.cs:36 msgid "The sheets should overlap." msgstr "" #: ../src/PuzzleGames/PuzzleSquareSheets.cs:42 msgid "" "The numbers in the figure reflect the different areas covered by each one of " "the sheets." msgstr "" #: ../src/CalculationGames/CalculationArithmetical.cs:41 msgid "Arithmetical" msgstr "" #: ../src/CalculationGames/CalculationArithmetical.cs:49 msgid "What is the result of the arithmetical operation?" msgstr "" #: ../src/MemoryGames/MemoryColouredFigures.cs:49 msgid "Colored figures" msgstr "" #: ../src/MemoryGames/MemoryColouredFigures.cs:53 msgid "Which of these figures was previously shown? Answer A, B, C or D." msgstr "" #: ../src/GameSession.cs:223 #, csharp-format msgid "Games played: {0} ({1}% score)" msgstr "" #: ../src/GameSession.cs:224 #, csharp-format msgid " - Time: {0}" msgstr "" #: ../src/GameSession.cs:227 #, csharp-format msgid "- Game: {0}" msgstr "" #: ../src/GameSession.cs:279 msgid "Paused" msgstr "" #: ../src/MemoryGames/MemoryNumbers.cs:36 msgid "Memorize numbers" msgstr "" #: ../src/MemoryGames/MemoryNumbers.cs:40 msgid "Which one of these squares was previously shown (A, B, C or D)?" msgstr "" #: ../src/MemoryGames/MemoryColouredText.cs:35 msgid "Colored text" msgstr "" #: ../src/MemoryGames/MemoryColouredText.cs:40 #, csharp-format msgid "What was the color of the text that said '{0}'?" msgstr "" #: ../src/PuzzleGames/PuzzleCube.cs:38 msgid "Cube" msgstr "" #: ../src/PuzzleGames/PuzzleCube.cs:42 #, csharp-format msgid "" "When folded as a cube, which face on the figure is opposite the face with a " "{0} drawn on it? Answer the number written on face." msgstr "" #: ../src/MemoryGames/MemoryWords.cs:36 msgid "Memorize words" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:41 #, csharp-format msgid "" "There is a missing word from the previous list. Which one is the missing " "word?" msgstr "" #. Body parts #: ../src/MemoryGames/MemoryWords.cs:50 msgid "wrist" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:51 msgid "elbow" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:52 msgid "armpit" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:53 msgid "hand" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:54 msgid "chest" msgstr "" #. Fishes #: ../src/MemoryGames/MemoryWords.cs:57 msgid "sardine" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:58 msgid "trout" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:59 msgid "monkfish" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:60 msgid "cod" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:61 msgid "salmon" msgstr "" #. Vegetables #: ../src/MemoryGames/MemoryWords.cs:64 msgid "potato" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:65 msgid "ginger" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:66 msgid "pepper" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:67 msgid "garlic" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:68 msgid "pumpkin" msgstr "" #. Bicycle #: ../src/MemoryGames/MemoryWords.cs:71 msgid "brake" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:72 msgid "pedal" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:73 msgid "chain" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:74 msgid "wheel" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:75 msgid "handlebar" msgstr "" #. Music #: ../src/MemoryGames/MemoryWords.cs:78 msgid "drummer" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:79 msgid "speaker" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:80 msgid "lyrics" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:81 msgid "beat" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:82 msgid "song" msgstr "" #. Weather #: ../src/MemoryGames/MemoryWords.cs:85 msgid "cloud" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:86 msgid "rain" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:87 msgid "storm" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:88 msgid "fog" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:89 msgid "rainbow" msgstr "" #. Animals #: ../src/MemoryGames/MemoryWords.cs:92 msgid "rabbit" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:93 msgid "mouse" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:94 msgid "monkey" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:95 msgid "bear" msgstr "" #: ../src/MemoryGames/MemoryWords.cs:96 msgid "wolf" msgstr "" #: ../src/PuzzleGames/PuzzleFigureLetter.cs:37 msgid "Figures and text" msgstr "" #: ../src/PuzzleGames/PuzzleFigureLetter.cs:41 msgid "" "The figures and the text are related. What text should go under the last " "figure?" msgstr "" #: ../src/PuzzleGames/PuzzleFigureLetter.cs:45 msgid "Every character of the text represents a property of the figure." msgstr "" #: ../src/PuzzleGames/PuzzleFigureLetter.cs:51 msgid "" "'A' indicates that the figures overlap, 'B' that are rectangles, 'C' that " "are circles, 'D' that the figures are separated, 'E' that there are three " "figures and 'F' that there are two figures." msgstr "" #. Define columns #: ../src/CustomGameDialog.cs:55 msgid "Game Name" msgstr "" #: ../src/CustomGameDialog.cs:61 msgid "Type" msgstr "" #: ../src/CustomGameDialog.cs:68 msgid "Enabled" msgstr "" #: ../src/CustomGameDialog.cs:92 msgid "Mental Calculation" msgstr "" #: ../src/PuzzleGames/PuzzleDivideCircle.cs:42 msgid "Divide circles" msgstr "" #: ../src/PuzzleGames/PuzzleDivideCircle.cs:46 msgid "" "In the last figure, in how many regions is the circle divided into when all " "dots are connected?" msgstr "" #: ../src/PuzzleGames/PuzzleDivideCircle.cs:110 #: ../src/PuzzleGames/PuzzleDivideCircle.cs:125 #: ../src/PuzzleGames/PuzzleDivideCircle.cs:142 #, csharp-format msgid "Has {0} regions" msgstr "" #: ../src/CalculationGames/CalculationGreatestDivisor.cs:33 msgid "Greatest divisor" msgstr "" #: ../src/CalculationGames/CalculationGreatestDivisor.cs:41 msgid "" "Which of the possible divisors is the greatest that divides all numbers?" msgstr "" #: ../src/CalculationGames/CalculationGreatestDivisor.cs:205 msgid "Numbers" msgstr "" #: ../src/CalculationGames/CalculationGreatestDivisor.cs:220 msgid "Possible divisors" msgstr "" #: ../src/CalculationGames/CalculationTwoNumbers.cs:31 msgid "Two numbers" msgstr "" #: ../src/CalculationGames/CalculationTwoNumbers.cs:39 #, csharp-format msgid "Which two numbers when added are {0} and when multiplied are {1}?" msgstr "" #: ../src/CalculationGames/CalculationTwoNumbers.cs:62 #: ../src/CalculationGames/CalculationOperator.cs:81 #, csharp-format msgid "{0} and {1}" msgstr "" #: ../src/CalculationGames/CalculationTwoNumbers.cs:74 #, csharp-format msgid "number1 + number2 = {0}" msgstr "" #: ../src/CalculationGames/CalculationTwoNumbers.cs:77 #, csharp-format msgid "number1 * number2 = {0}" msgstr "" #: ../src/PuzzleGames/PuzzleMatrixGroups.cs:32 msgid "Matrix groups" msgstr "" #: ../src/PuzzleGames/PuzzleMatrixGroups.cs:36 msgid "One of numbers in the matrix must be circled. Which one?" msgstr "" #: ../src/PuzzleGames/PuzzleMatrixGroups.cs:40 msgid "All circled numbers share an arithmetical property." msgstr "" #: ../src/PuzzleGames/PuzzleMatrixGroups.cs:46 #, csharp-format msgid "Every circled number can be divided by {0}." msgstr "" #: ../src/PuzzleGames/PuzzleBalance.cs:47 msgid "Balance" msgstr "" #: ../src/PuzzleGames/PuzzleBalance.cs:51 msgid "" "How many triangles are needed in the right part of the last figure to keep " "it balanced?" msgstr "" #: ../src/PuzzleGames/PuzzleBalance.cs:57 msgid "Every triangle counts as 1, each diamond as 2 and each square as 3." msgstr "" #: ../src/PuzzleGames/PuzzleBalance.cs:63 msgid "Every diamond counts as two triangles." msgstr "" #: ../src/CalculationGames/CalculationWhichNumber.cs:34 msgid "Closer fraction" msgstr "" #: ../src/CalculationGames/CalculationWhichNumber.cs:42 #, csharp-format msgid "Which of the following numbers is closer to {0:###.###} (A, B, C or D)?" msgstr "" #: ../src/CalculationGames/CalculationWhichNumber.cs:50 #, csharp-format msgid "The result of the operation {0} / {1} is {2:###.###}" msgstr "" #: ../src/PuzzleGames/PuzzleTrianglesWithNumbers.cs:55 msgid "Triangles with numbers" msgstr "" #: ../src/PuzzleGames/PuzzleTrianglesWithNumbers.cs:59 msgid "Which number should replace the question mark below?" msgstr "" #: ../src/PuzzleGames/PuzzleTrianglesWithNumbers.cs:64 msgid "All the triangles share a property and are independent of the rest." msgstr "" #: ../src/PuzzleGames/PuzzleTrianglesWithNumbers.cs:70 #, csharp-format msgid "The result of multiplying the two numbers inside every triangle is {0}." msgstr "" #: ../src/PuzzleGames/PuzzleOstracism.cs:38 msgid "Ostracism" msgstr "" #: ../src/PuzzleGames/PuzzleOstracism.cs:42 msgid "Which equation does not belong to the group? Answer A, B, C, D or E." msgstr "" #: ../src/PuzzleGames/PuzzleOstracism.cs:47 msgid "" "The criteria for deciding if an equation belongs to the group is not " "arithmetical." msgstr "" #: ../src/PuzzleGames/PuzzleOstracism.cs:53 msgid "" "In all equations the digits from the left side should also appear in the " "right side." msgstr "" #: ../src/CalculationGames/CalculationOperator.cs:33 msgid "Operator" msgstr "" #: ../src/CalculationGames/CalculationOperator.cs:37 #, csharp-format msgid "The first operator is {0}." msgstr "" #: ../src/CalculationGames/CalculationOperator.cs:45 #, csharp-format msgid "Which operators make {0}, {1}, and {2} equal {3} (answer using +-/*)?" msgstr "" #: ../src/MemoryGames/MemoryCountDots.cs:40 msgid "Counting dots" msgstr "" #: ../src/MemoryGames/MemoryCountDots.cs:44 #, csharp-format msgid "How many {0} dots were in the previous image? Answer using numbers." msgstr "" #: ../src/PuzzleGames/PuzzleFigurePattern.cs:37 msgid "Figure pattern" msgstr "" #: ../src/PuzzleGames/PuzzleFigurePattern.cs:41 msgid "What figure should replace the question mark? Answer A, B or C." msgstr "" #: ../src/PuzzleGames/PuzzleFigurePattern.cs:45 msgid "" "The third figure of every row involves somehow combining the first two " "figures." msgstr "" #: ../src/PuzzleGames/PuzzleFigurePattern.cs:51 msgid "" "Superpose the first and second figures and remove the lines that they have " "in common, then rotate the resulting figure 45 degrees." msgstr "" #: ../src/GameDrawingArea.cs:102 #, csharp-format msgid "Welcome to gbrainy {0}" msgstr "" #: ../src/GameDrawingArea.cs:107 msgid "" "gbrainy is a brain teaser game and trainer to have fun and to keep your " "brain trained. It includes:" msgstr "" #: ../src/GameDrawingArea.cs:119 msgid "" "Logic puzzles. Designed to challenge your reasoning and thinking skills." msgstr "" #: ../src/GameDrawingArea.cs:131 msgid "" "Mental calculation. Based on arithmetical operations that test your mental " "calculation abilities." msgstr "" #: ../src/GameDrawingArea.cs:143 msgid "Memory trainers. To prove and enhance your short term memory." msgstr "" #: ../src/GameDrawingArea.cs:146 ../src/GameDrawingArea.cs:405 msgid "Use the Settings to adjust the difficulty level of the game." msgstr "" #: ../src/GameDrawingArea.cs:214 msgid "Score" msgstr "" #: ../src/GameDrawingArea.cs:223 #, csharp-format msgid "Outstanding results" msgstr "" #: ../src/GameDrawingArea.cs:225 #, csharp-format msgid "Excellent results" msgstr "" #: ../src/GameDrawingArea.cs:227 #, csharp-format msgid "Good results" msgstr "" #: ../src/GameDrawingArea.cs:229 #, csharp-format msgid "Poor results" msgstr "" #: ../src/GameDrawingArea.cs:230 #, csharp-format msgid "Disappointing results" msgstr "" #: ../src/GameDrawingArea.cs:238 #, csharp-format msgid "Games won: {0} ({1} played)" msgstr "" #: ../src/GameDrawingArea.cs:240 #, csharp-format msgid "{0}. Games won: {1} ({2} played)" msgstr "" #: ../src/GameDrawingArea.cs:244 #, csharp-format msgid "Time played {0} (average per game {1})" msgstr "" #: ../src/GameDrawingArea.cs:252 msgid "Tips for your next games" msgstr "" #: ../src/GameDrawingArea.cs:353 msgid "Get ready to memorize the next objects..." msgstr "" #: ../src/GameDrawingArea.cs:389 msgid "Read the instructions carefully and identify the data and given clues." msgstr "" #: ../src/GameDrawingArea.cs:391 msgid "" "To score the player gbrainy uses the time and tips needed to complete each " "game." msgstr "" #: ../src/GameDrawingArea.cs:393 msgid "" "In logic games, elements that may seem irrelevant can be very important." msgstr "" #: ../src/GameDrawingArea.cs:395 msgid "Break the mental blocks and look into the boundaries of problems." msgstr "" #: ../src/GameDrawingArea.cs:397 msgid "Enjoy making mistakes, they are part of the learning process." msgstr "" #: ../src/GameDrawingArea.cs:399 msgid "" "Do all the problems, even the difficult ones. Improvement comes from " "practising." msgstr "" #: ../src/GameDrawingArea.cs:401 msgid "Play on a daily basis, you will notice progress soon." msgstr "" #: ../src/GameDrawingArea.cs:403 msgid "" "Use the Custom Game Selection to choose exactly which games you want to play." msgstr "" #: ../src/GameDrawingArea.cs:407 msgid "Association of elements is a common technique for remembering things." msgstr "" #: ../src/ColorPalette.cs:63 msgid "red" msgstr "" #: ../src/ColorPalette.cs:64 msgid "green" msgstr "" #: ../src/ColorPalette.cs:65 msgid "blue" msgstr "" #: ../src/ColorPalette.cs:66 msgid "yellow" msgstr "" #: ../src/ColorPalette.cs:67 msgid "magenta" msgstr "" #: ../src/ColorPalette.cs:68 msgid "orange" msgstr "" #: ../src/ColorPalette.cs:69 msgid "black" msgstr "" #: ../src/ColorPalette.cs:70 msgid "white" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:42 msgid "People at a table" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:46 #, csharp-format msgid "" "A group of people are sitting at round table, evenly spaced out. How many " "people are there if the {0} person is across from the {1}?" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:52 msgid "" "Subtracting the two positions you find out how many people are seated half " "way around the table. Doubling this number leaves you with the total amount " "of people." msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:61 msgid "5th" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:62 msgid "19th" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:66 msgid "4th" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:67 msgid "12th" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:71 msgid "9th" msgstr "" #: ../src/PuzzleGames/PuzzlePeopleTable.cs:72 msgid "22nd" msgstr "" #: ../src/MemoryGames/MemoryFigures.cs:53 msgid "Memory figures" msgstr "" #: ../src/MemoryGames/MemoryFigures.cs:58 msgid "" "In which cell is the other figure like the one shown below? Answer the cell " "number." msgstr "" #: ../src/PuzzleGames/PuzzleLines.cs:31 msgid "Lines" msgstr "" #: ../src/PuzzleGames/PuzzleLines.cs:35 msgid "" "How many lines do you count of in the figures below? Consider a line a " "segment between two points with no crossing lines." msgstr "" #: ../src/PuzzleGames/PuzzleLines.cs:41 #, csharp-format msgid "" "There are {0} lines in the figure to the left and {1} in the figure to the " "right." msgstr "" #: ../src/PuzzleGames/PuzzleLines.cs:47 msgid "It is an easy exercise if you systematically count the lines." msgstr "" #: ../src/PuzzleGames/PuzzleMissingPiece.cs:32 msgid "Missing piece" msgstr "" #: ../src/PuzzleGames/PuzzleMissingPiece.cs:36 msgid "Which square completes the figure below? Answer A, B or C." msgstr "" #: ../src/PuzzleGames/PuzzleMissingPiece.cs:40 msgid "The logic works at row level." msgstr "" #: ../src/PuzzleGames/PuzzleMissingPiece.cs:46 msgid "" "In every row the third square is made by flipping the first square and " "superimposing it on the second square, followed by removing the matching " "lines." msgstr "" #: ../src/PuzzleGames/PuzzleMissingSlice.cs:58 msgid "Missing slice" msgstr "" #: ../src/PuzzleGames/PuzzleMissingSlice.cs:62 msgid "" "Some slices have a common property. Which is the missing slice in the circle " "below? Answer A, B or C." msgstr "" #: ../src/PuzzleGames/PuzzleMissingSlice.cs:66 msgid "Each slice is related to the opposite one." msgstr "" #: ../src/PuzzleGames/PuzzleMissingSlice.cs:72 #, csharp-format msgid "" "All numbers of each slice, when added to the ones of the opposite slice, add " "always {0}." msgstr "" #: ../src/PuzzleGames/PuzzleTetris.cs:31 msgid "Tetris" msgstr "" #: ../src/PuzzleGames/PuzzleTetris.cs:35 msgid "What figure completes the sequence below? Answer A, B or C." msgstr "" #: ../src/PuzzleGames/PuzzleTetris.cs:41 msgid "" "It is the figure that completes all possible combinations with four blocks " "without taking into account rotations." msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:127 #, csharp-format msgid "Start at point number {0}" msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:131 msgid "Turn right" msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:133 msgid "Turn left" msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:135 msgid "Go up" msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:137 msgid "Go down" msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:142 #, csharp-format msgid "End at point {0}" msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:156 msgid "Memorize indications" msgstr "" #: ../src/MemoryGames/MemoryIndications.cs:161 #, csharp-format msgid "" "Which of the following graphics represent the indications previously given? " "Answer A, B, C or D." msgstr "" #: ../src/PuzzleGames/PuzzleMostInCommon.cs:71 msgid "Most in common" msgstr "" #: ../src/PuzzleGames/PuzzleMostInCommon.cs:75 msgid "" "Which of the possible answers have the most in common with the four given " "figures? Answer A, B, C or D." msgstr "" #: ../src/PuzzleGames/PuzzleMostInCommon.cs:79 msgid "Think of the common elements that the given figures have inside them." msgstr "" #: ../src/PuzzleGames/PuzzleMostInCommon.cs:87 msgid "" "It has the same number of elements inside the figure as the given figures." msgstr "" #: ../src/PuzzleGames/PuzzleMostInCommon.cs:89 msgid "" "It is the figure with the most elements in common compared to the given " "figures." msgstr "" #: ../src/PuzzleGames/PuzzleBuildTriangle.cs:48 msgid "Build a triangle" msgstr "" #: ../src/PuzzleGames/PuzzleBuildTriangle.cs:52 msgid "" "Which three pieces can you use together to build a triangle? Answer using " "the three figure names, e.g.: ABE." msgstr "" #: ../src/PuzzleGames/PuzzleBuildTriangle.cs:56 msgid "The resulting triangle is isosceles." msgstr "" #: ../src/PuzzleGames/PuzzleBuildTriangle.cs:165 msgid "The triangle is:" msgstr "" #: ../src/Memory.cs:50 msgid "Memorize the objects below in the given time" msgstr "" #: ../src/PuzzleGames/PuzzleClocks.cs:34 msgid "Clocks" msgstr "" #: ../src/PuzzleGames/PuzzleClocks.cs:38 msgid "" "To what number should the large handle of the last clock point? Answer A, B, " "C or D." msgstr "" #: ../src/PuzzleGames/PuzzleClocks.cs:44 #, csharp-format msgid "" "Starting from the first clock sum {0} to the value indicated by the hands." msgstr "" #: ../src/PuzzleGames/PuzzleClocks.cs:50 msgid "The clocks do not follow the time logic." msgstr "" #: ../src/PuzzleGames/PuzzleCountCircles.cs:45 msgid "Count circles" msgstr "" #: ../src/PuzzleGames/PuzzleCountCircles.cs:49 msgid "How many circles do you count?" msgstr "" #: ../src/PuzzleGames/PuzzleCountCircles.cs:53 msgid "It is an easy exercise if you systematically count the circles." msgstr "" #: ../src/PuzzleGames/PuzzleEquation.cs:30 msgid "Equation" msgstr "" #: ../src/PuzzleGames/PuzzleEquation.cs:34 msgid "What is the result of the equation below?" msgstr "" #: ../src/PuzzleGames/PuzzleEquation.cs:40 msgid "" "The order of arithmetical operations is always as follows: exponents and " "roots, multiplication and division, addition and subtraction." msgstr "" #: ../src/CalculationGames/CalculationFractions.cs:58 msgid "Fractions" msgstr "" #: ../src/CalculationGames/CalculationFractions.cs:66 #, csharp-format msgid "" "What is the result of the given operation? You can answer using either a " "fraction or a number." msgstr "" #: ../src/PuzzleGames/PuzzleQuadrilaterals.cs:41 msgid "Quadrilaterals" msgstr "" #: ../src/PuzzleGames/PuzzleQuadrilaterals.cs:45 msgid "" "Which of the following figures does not belong to the group? Answer A, B, C, " "D, E or F." msgstr "" #: ../src/PuzzleGames/PuzzleQuadrilaterals.cs:51 msgid "It is the only figure with all lines of equal length." msgstr "" #: ../src/PuzzleGames/PuzzleCountSeries.cs:37 msgid "Count series" msgstr "" #: ../src/PuzzleGames/PuzzleCountSeries.cs:56 msgid "" "How many numbers \"9\" are required to represent the numbers between 10 to " "100?" msgstr "" #: ../src/PuzzleGames/PuzzleCountSeries.cs:61 msgid "" "How many two digit numbers occur where the first digit is larger than the " "second (e.g.: 20 and 21)?" msgstr "" #: ../src/PuzzleGames/PuzzleCountSeries.cs:66 msgid "" "How many two digit numbers occur where the first digit is smaller than the " "second (e.g.: 12 and 13)?" msgstr "" #: ../src/PuzzleGames/PuzzleExtraCircle.cs:38 msgid "Extra circle" msgstr "" #: ../src/PuzzleGames/PuzzleExtraCircle.cs:42 msgid "" "Which circle does not belong to the group? It is not a sequence of elements. " "Answer A, B, C or D." msgstr "" #: ../src/PuzzleGames/PuzzleExtraCircle.cs:46 msgid "All circles share a common property except for one." msgstr "" #: ../src/PuzzleGames/PuzzleExtraCircle.cs:52 #, csharp-format msgid "" "In all circles the color slices follow the same order except for this one." msgstr "" #: ../src/PlayerHistoryDialog.cs:39 #, csharp-format msgid "" "The graphic below shows the player's game score evolution. It is built using " "the results of {0} last recorded games." msgstr "" #: ../src/PuzzleGames/PuzzleFourSided.cs:29 msgid "Four sided" msgstr "" #: ../src/PuzzleGames/PuzzleFourSided.cs:33 msgid "How many four sided figures do you count in the figure below?" msgstr "" #: ../src/PuzzleGames/PuzzleFourSided.cs:37 msgid "A four sided figure can be embedded inside another figure." msgstr "" #: ../src/PuzzleGames/PuzzleFourSided.cs:44 #, csharp-format msgid "The four sided figures are made by connecting the following points: {0}" msgstr ""